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source: branches/Templates/EmptyAlgorithm/EmptyAlgorithm/Plugin.cs @ 14364

Last change on this file since 14364 was 14364, checked in by gkronber, 8 years ago

implemented random search for binary problems

File size: 2.5 KB
Line 
1using HeuristicLab.PluginInfrastructure;
2
3namespace EmptyAlgorithm {
4  [Plugin("EmptyAlgorithm", "1.0")]
5  [PluginFile("EmptyAlgorithm.dll", PluginFileType.Assembly)] // each plugin represents a collection of files. The minimum is one file; the assembly.
6
7  // Usually your plugin references other HeuristicLab dlls. If you are referencing files (e.g. assemblies)
8  // from another plugin the corresponding plugin should be added as a dependency.
9  // Usually, if this information is incorrect you will still be able to use you plugin, but HL functionality
10  // which uses plugin dependency resolution will not work correctly. For instance if plugin dependencies are
11  // not correct then your plugin cannot be used on HeuristicLab.Hive
12  //
13  [PluginDependency("HeuristicLab.Collections", "3.3")]
14  [PluginDependency("HeuristicLab.Common", "3.3")]
15  [PluginDependency("HeuristicLab.Core", "3.3")]
16  [PluginDependency("HeuristicLab.Data", "3.3")]
17  [PluginDependency("HeuristicLab.Encodings.BinaryVectorEncoding", "3.3")]
18  [PluginDependency("HeuristicLab.Optimization", "3.3")]
19  [PluginDependency("HeuristicLab.Parameters", "3.3")]
20  [PluginDependency("HeuristicLab.Persistence", "3.3")]
21  [PluginDependency("HeuristicLab.Problems.Binary", "3.3")]
22  [PluginDependency("HeuristicLab.Random", "3.3")]
23
24  // HL plugin infrastructure discovers plugins on startup by trying to load all .dll and .exe files and looking for
25  // classes deriving from PluginBase. The meta-information for the plugin class is specified in the attributes
26  // above, and used by plugin infrastructure primarily for plugin dependency resolution.
27
28  // Steps:
29  // (1) Check out HL source code (e.g. the trunk version)
30  // (2) Build external libraries HeuristicLab.ExtLibs.sln using the Build.cmd (in the path of the HL source code)
31  // (3) Build HeuristicLab 3.3.sln using the Build.cmd
32  // (4) Build this project. The output path for binaries is set to "".
33  //     this assumes you have the following folder structure
34  //    <ROOT>
35  //    |..hl
36  //       |..branches
37  //       |  |..Templates
38  //       |     |..EmptyPlugin
39  //       |..trunk
40  //          |..sources
41  //             |.. bin
42
43  //  (5) Check that the output file has been added to the HL binaries folder (hl/trunk/sources/bin/EmptyPlugin.dll)
44  //  (6) Start hl/trunk/sources/bin/HeuristicLab.exe and open the "Plugin Manager".
45  //      Make sure your EmptyPlugin appears in the list of loaded plugins
46  public class Plugin : PluginBase {
47  }
48}
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