# # ChangeLog for branches/ScopedAlgorithms/HeuristicLab 3.3 Services.vsmdi # # Generated by Trac 1.0.12 # 11/18/24 04:48:41 Tue, 29 Nov 2016 14:46:48 GMT abeham [14429] * branches/MemPRAlgorithm (moved) * branches/MemPRAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/HeuristicLab.snk (added) * branches/MemPRAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Optimization/Interfaces.cs (modified) * branches/PerformanceComparison/HeuristicLab.Encodings.PermutationEncoding/3.3/HeuristicLab.Encodings.PermutationEncoding-3.3.csproj (modified) * branches/PerformanceComparison/HeuristicLab.Optimization/3.3/Results/ResultParameter.cs (modified) * branches/PerformanceComparison/HeuristicLab.OptimizationExpertSystem.Common/3.3/HeuristicLab.OptimizationExpertSystem.Common-3.3.csproj (modified) * branches/PerformanceComparison/HeuristicLab.OptimizationExpertSystem.Common/3.3/ProblemCharacteristicAnalysis/QAP/QAPDirectedWalk.cs (moved) * branches/ProblemRefactoring/HeuristicLab 3.3.sln (modified) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/BinaryCanonicalGeneticAlgorithm.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/CanonicalGeneticAlgorithm.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/EvolutionaryAlgorithmContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/HeuristicLab.Algorithms.GeneticAlgorithm-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/BinaryIteratedLocalSearch.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/HeuristicLab.Algorithms.LocalSearch-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/IteratedLocalSearch.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/LocalSearchContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Core/3.3/Attributes/ItemAttribute.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/NPointCrossover.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/SinglePointCrossover.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryLocalSearch.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorCrossover.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch/ExhaustiveBitflip.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/BitflipManipulator.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/MultiBitflipManipulator.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SingleBitflipManipulator.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/AlgorithmContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithm.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithmContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/SingleObjectiveSolutionScope.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/BasicProblems/Problem.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/HeuristicLab.Optimization-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/NewInfrastructure (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/NewInfrastructure/Interfaces.cs (added) * branches/ProblemRefactoring/HeuristicLab.Problems.Knapsack/3.3/Analyzers/BestKnapsackSolutionAnalyzer.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Problems.Knapsack/3.3/KnapsackProblem.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Selection/3.3/TournamentSelector.cs (modified) * branches/ScopedAlgorithms (copied) * branches/ScopedAlgorithms/HeuristicLab 3.3.sln (modified) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/BinaryCanonicalGeneticAlgorithm.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/CanonicalGeneticAlgorithm.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/EvolutionaryAlgorithmContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/HeuristicLab.Algorithms.GeneticAlgorithm-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/BinaryIteratedLocalSearch.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/HeuristicLab.Algorithms.LocalSearch-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/IteratedLocalSearch.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/LocalSearchContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Core/3.3/Attributes/ItemAttribute.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/NPointCrossover.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/SinglePointCrossover.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryLocalSearch.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorCrossover.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch/ExhaustiveBitflip.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/BitflipManipulator.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/MultiBitflipManipulator.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SingleBitflipManipulator.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/AlgorithmContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithm.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithmContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/SingleObjectiveSolutionScope.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/BasicProblems/Problem.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/HeuristicLab.Optimization-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/NewInfrastructure (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/NewInfrastructure/Interfaces.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Problems.Knapsack/3.3/Analyzers/BestKnapsackSolutionAnalyzer.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Problems.Knapsack/3.3/KnapsackProblem.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Selection/3.3/TournamentSelector.cs (modified) #2701, #2708: Made a new branch from ProblemRefactoring and removed ... Mon, 23 Nov 2015 09:01:45 GMT mkommend [13331] * branches/ProblemRefactoring (copied) #2521: Branched trunk/sources for problem refactoring.