# # ChangeLog for branches/MemPRAlgorithm # # Generated by Trac 1.0.12 # 12/16/24 10:14:38 Tue, 29 Nov 2016 14:46:48 GMT abeham [14429] * branches/MemPRAlgorithm (moved) * branches/MemPRAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/HeuristicLab.snk (added) * branches/MemPRAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Optimization/Interfaces.cs (modified) * branches/PerformanceComparison/HeuristicLab.Encodings.PermutationEncoding/3.3/HeuristicLab.Encodings.PermutationEncoding-3.3.csproj (modified) * branches/PerformanceComparison/HeuristicLab.Optimization/3.3/Results/ResultParameter.cs (modified) * branches/PerformanceComparison/HeuristicLab.OptimizationExpertSystem.Common/3.3/HeuristicLab.OptimizationExpertSystem.Common-3.3.csproj (modified) * branches/PerformanceComparison/HeuristicLab.OptimizationExpertSystem.Common/3.3/ProblemCharacteristicAnalysis/QAP/QAPDirectedWalk.cs (moved) * branches/ProblemRefactoring/HeuristicLab 3.3.sln (modified) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/BinaryCanonicalGeneticAlgorithm.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/CanonicalGeneticAlgorithm.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/EvolutionaryAlgorithmContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/HeuristicLab.Algorithms.GeneticAlgorithm-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/BinaryIteratedLocalSearch.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/HeuristicLab.Algorithms.LocalSearch-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/IteratedLocalSearch.cs (added) * branches/ProblemRefactoring/HeuristicLab.Algorithms.LocalSearch/3.3/LocalSearchContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Core/3.3/Attributes/ItemAttribute.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/NPointCrossover.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/SinglePointCrossover.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryLocalSearch.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorCrossover.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch/ExhaustiveBitflip.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/BitflipManipulator.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/MultiBitflipManipulator.cs (added) * branches/ProblemRefactoring/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SingleBitflipManipulator.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/AlgorithmContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithm.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithmContext.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/SingleObjectiveSolutionScope.cs (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/BasicProblems/Problem.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/HeuristicLab.Optimization-3.3.csproj (modified) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/NewInfrastructure (added) * branches/ProblemRefactoring/HeuristicLab.Optimization/3.3/NewInfrastructure/Interfaces.cs (added) * branches/ProblemRefactoring/HeuristicLab.Problems.Knapsack/3.3/Analyzers/BestKnapsackSolutionAnalyzer.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Problems.Knapsack/3.3/KnapsackProblem.cs (modified) * branches/ProblemRefactoring/HeuristicLab.Selection/3.3/TournamentSelector.cs (modified) * branches/ScopedAlgorithms (copied) * branches/ScopedAlgorithms/HeuristicLab 3.3.sln (modified) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/BinaryCanonicalGeneticAlgorithm.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/CanonicalGeneticAlgorithm.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/EvolutionaryAlgorithmContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/HeuristicLab.Algorithms.GeneticAlgorithm-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/BinaryIteratedLocalSearch.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/HeuristicLab.Algorithms.LocalSearch-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/IteratedLocalSearch.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Algorithms.LocalSearch/3.3/LocalSearchContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Core/3.3/Attributes/ItemAttribute.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/NPointCrossover.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/SinglePointCrossover.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryLocalSearch.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorCrossover.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/LocalSearch/ExhaustiveBitflip.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/BitflipManipulator.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/MultiBitflipManipulator.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SingleBitflipManipulator.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/AlgorithmContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithm.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/HeuristicAlgorithmContext.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/Algorithms/SingleObjective/SingleObjectiveSolutionScope.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/BasicProblems/Problem.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/HeuristicLab.Optimization-3.3.csproj (modified) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/NewInfrastructure (added) * branches/ScopedAlgorithms/HeuristicLab.Optimization/3.3/NewInfrastructure/Interfaces.cs (added) * branches/ScopedAlgorithms/HeuristicLab.Problems.Knapsack/3.3/Analyzers/BestKnapsackSolutionAnalyzer.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Problems.Knapsack/3.3/KnapsackProblem.cs (modified) * branches/ScopedAlgorithms/HeuristicLab.Selection/3.3/TournamentSelector.cs (modified) #2701, #2708: Made a new branch from ProblemRefactoring and removed ... Sat, 26 Nov 2016 00:54:34 GMT abeham [14420] * branches/ScopedBasicAlgorithm/HeuristicLab 3.3.sln (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3 (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/BinaryMemPR.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/BinaryMemPRContext.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/BinarySolutionSubspace.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/LocalSearch (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/LocalSearch/ExhaustiveBitflip.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/LocalSearch/ExhaustiveBitflipOperator.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/LocalSearch/ExhaustiveBitflipSubspace.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/LocalSearch/Heuristic.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate/BiasedModelTrainer.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate/BiasedModelTrainerOperator.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate/Trainer.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate/UnbiasedModelTrainer.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate/UnbiasedModelTrainerOperator.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/SolutionModel/Univariate/UnivariateSolutionModel.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/HeuristicLab.Algorithms.MemPR-3.3.csproj (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/MemPRAlgorithm.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/MemPRContext.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Optimization (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Optimization/Interfaces.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Plugin.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Properties (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Properties/AssemblyInfo.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/SingleObjectiveSolutionScope.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Util (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Util/CkMeans1D.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Core/3.3/ExecutionContext.cs (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Core/3.3/Interfaces/IExecutionContext.cs (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Optimization.Views/3.3/HeuristicLab.Optimization.Views-3.3.csproj (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Optimization.Views/3.3/RunCollectionViews/RunCollectionRLDView.Designer.cs (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Optimization.Views/3.3/RunCollectionViews/RunCollectionRLDView.cs (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Optimization.Views/3.3/RunCollectionViews/RunCollectionRLDView.resx (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Problems.Binary/3.3/BinaryKnapsackProblem.cs (added) * branches/ScopedBasicAlgorithm/HeuristicLab.Problems.Binary/3.3/HeuristicLab.Problems.Binary-3.3.csproj (modified) * branches/ScopedBasicAlgorithm/HeuristicLab.Random/3.3/RandomEnumerable.cs (modified) #2708: added binary version of mempr with new concepts of scope in ...