#region License Information /* HeuristicLab * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Text; using HeuristicLab.Common; using HeuristicLab.Core; using HEAL.Attic; namespace HeuristicLab.Data { [Item("PercentArray", "Represents an array of double values in percent.")] [StorableType("8ED7F07C-1DE7-4782-90C0-50395627F8A0")] public class PercentArray : DoubleArray { [StorableConstructor] protected PercentArray(StorableConstructorFlag _) : base(_) { } protected PercentArray(PercentArray original, Cloner cloner) : base(original, cloner) { } public PercentArray() : base() { } public PercentArray(int length) : base(length) { } public PercentArray(double[] elements) : base(elements) { } public override IDeepCloneable Clone(Cloner cloner) { return new PercentArray(this, cloner); } public override string ToString() { StringBuilder sb = new StringBuilder(); sb.Append("["); if (array.Length > 0) { sb.Append(array[0].ToString("#0.#################### %")); // percent format for (int i = 1; i < array.Length; i++) sb.Append(";").Append(array[i].ToString("#0.#################### %")); // percent format } sb.Append("]"); return sb.ToString(); } protected override bool Validate(string value, out string errorMessage) { value = value.Replace("%", " "); return base.Validate(value, out errorMessage); } protected override string GetValue(int index) { return this[index].ToString("#0.#################### %"); // percent format } protected override bool SetValue(string value, int index) { bool percent = value.Contains("%"); value = value.Replace("%", " "); double val; if (double.TryParse(value, out val)) { if (percent) { if (!(val).IsAlmost(this[index] * 100.0)) this[index] = val == 0 ? 0 : val / 100.0; } else { this[index] = val; } return true; } else { return false; } } } }