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Timestamp:
09/16/13 16:01:05 (11 years ago)
Author:
ascheibe
Message:

#2069 added a view for displaying/reloading enemies

File:
1 edited

Legend:

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  • branches/Robocode.TrunkInt/HeuristicLab.Problems.Robocode/3.3/RobocodeEvaluator.cs

    r9947 r9971  
    5252      get { return (ILookupParameter<IntValue>)Parameters[NrOfRoundsParameterName]; }
    5353    }
    54     public ILookupParameter<ICheckedItemList<StringValue>> EnemiesParameter {
    55       get { return (ILookupParameter<ICheckedItemList<StringValue>>)Parameters[EnemiesParameterName]; }
     54    public ILookupParameter<EnemyCollection> EnemiesParameter {
     55      get { return (ILookupParameter<EnemyCollection>)Parameters[EnemiesParameterName]; }
    5656    }
    5757    #endregion
     
    6767      Parameters.Add(new LookupParameter<DirectoryValue>(RobocodePathParamaterName, "Path of the Robocode installation."));
    6868      Parameters.Add(new LookupParameter<IntValue>(NrOfRoundsParameterName, "Nr. of Rounds a Robot has to fight against each opponent."));
    69       Parameters.Add(new LookupParameter<ICheckedItemList<StringValue>>(EnemiesParameterName, "The enemies that should be battled."));
     69      Parameters.Add(new LookupParameter<EnemyCollection>(EnemiesParameterName, "The enemies that should be battled."));
    7070    }
    7171
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