Changeset 9066
- Timestamp:
- 12/17/12 16:03:04 (12 years ago)
- Location:
- branches/DataAnalysis.IslandAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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branches/DataAnalysis.IslandAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/HeuristicLab.Algorithms.GeneticAlgorithm-3.3.csproj
r8600 r9066 101 101 </PropertyGroup> 102 102 <ItemGroup> 103 <Reference Include="HeuristicLab.Analysis-3.3"> 104 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Analysis-3.3.dll</HintPath> 105 </Reference> 106 <Reference Include="HeuristicLab.Collections-3.3"> 107 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Collections-3.3.dll</HintPath> 108 </Reference> 109 <Reference Include="HeuristicLab.Common-3.3"> 110 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Common-3.3.dll</HintPath> 111 </Reference> 112 <Reference Include="HeuristicLab.Core-3.3"> 113 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Core-3.3.dll</HintPath> 114 </Reference> 115 <Reference Include="HeuristicLab.Data-3.3"> 116 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Data-3.3.dll</HintPath> 117 </Reference> 118 <Reference Include="HeuristicLab.Operators-3.3"> 119 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Operators-3.3.dll</HintPath> 120 </Reference> 121 <Reference Include="HeuristicLab.Optimization-3.3"> 122 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Optimization-3.3.dll</HintPath> 123 </Reference> 124 <Reference Include="HeuristicLab.Optimization.Operators-3.3"> 125 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Optimization.Operators-3.3.dll</HintPath> 126 </Reference> 127 <Reference Include="HeuristicLab.Parameters-3.3"> 128 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Parameters-3.3.dll</HintPath> 129 </Reference> 130 <Reference Include="HeuristicLab.Persistence-3.3"> 131 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Persistence-3.3.dll</HintPath> 132 </Reference> 133 <Reference Include="HeuristicLab.PluginInfrastructure-3.3"> 134 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.PluginInfrastructure-3.3.dll</HintPath> 135 </Reference> 136 <Reference Include="HeuristicLab.Random-3.3"> 137 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Random-3.3.dll</HintPath> 138 </Reference> 139 <Reference Include="HeuristicLab.Selection-3.3"> 140 <HintPath>..\..\..\..\trunk\sources\bin\HeuristicLab.Selection-3.3.dll</HintPath> 141 </Reference> 103 142 <Reference Include="System" /> 104 143 <Reference Include="System.Core"> … … 115 154 <Compile Include="Plugin.cs" /> 116 155 <Compile Include="Properties\AssemblyInfo.cs" /> 117 </ItemGroup>118 <ItemGroup>119 <ProjectReference Include="..\..\HeuristicLab.Analysis\3.3\HeuristicLab.Analysis-3.3.csproj">120 <Project>{887425B4-4348-49ED-A457-B7D2C26DDBF9}</Project>121 <Name>HeuristicLab.Analysis-3.3</Name>122 <Private>False</Private>123 </ProjectReference>124 <ProjectReference Include="..\..\HeuristicLab.Collections\3.3\HeuristicLab.Collections-3.3.csproj">125 <Project>{958B43BC-CC5C-4FA2-8628-2B3B01D890B6}</Project>126 <Name>HeuristicLab.Collections-3.3</Name>127 <Private>False</Private>128 </ProjectReference>129 <ProjectReference Include="..\..\HeuristicLab.Common\3.3\HeuristicLab.Common-3.3.csproj">130 <Project>{A9AD58B9-3EF9-4CC1-97E5-8D909039FF5C}</Project>131 <Name>HeuristicLab.Common-3.3</Name>132 <Private>False</Private>133 </ProjectReference>134 <ProjectReference Include="..\..\HeuristicLab.Core\3.3\HeuristicLab.Core-3.3.csproj">135 <Project>{C36BD924-A541-4A00-AFA8-41701378DDC5}</Project>136 <Name>HeuristicLab.Core-3.3</Name>137 <Private>False</Private>138 </ProjectReference>139 <ProjectReference Include="..\..\HeuristicLab.Data\3.3\HeuristicLab.Data-3.3.csproj">140 <Project>{BBAB9DF5-5EF3-4BA8-ADE9-B36E82114937}</Project>141 <Name>HeuristicLab.Data-3.3</Name>142 <Private>False</Private>143 </ProjectReference>144 <ProjectReference Include="..\..\HeuristicLab.Operators\3.3\HeuristicLab.Operators-3.3.csproj">145 <Project>{23DA7FF4-D5B8-41B6-AA96-F0561D24F3EE}</Project>146 <Name>HeuristicLab.Operators-3.3</Name>147 <Private>False</Private>148 </ProjectReference>149 <ProjectReference Include="..\..\HeuristicLab.Optimization.Operators\3.3\HeuristicLab.Optimization.Operators-3.3.csproj">150 <Project>{25087811-F74C-4128-BC86-8324271DA13E}</Project>151 <Name>HeuristicLab.Optimization.Operators-3.3</Name>152 <Private>False</Private>153 </ProjectReference>154 <ProjectReference Include="..\..\HeuristicLab.Optimization\3.3\HeuristicLab.Optimization-3.3.csproj">155 <Project>{14AB8D24-25BC-400C-A846-4627AA945192}</Project>156 <Name>HeuristicLab.Optimization-3.3</Name>157 <Private>False</Private>158 </ProjectReference>159 <ProjectReference Include="..\..\HeuristicLab.Parameters\3.3\HeuristicLab.Parameters-3.3.csproj">160 <Project>{56F9106A-079F-4C61-92F6-86A84C2D84B7}</Project>161 <Name>HeuristicLab.Parameters-3.3</Name>162 <Private>False</Private>163 </ProjectReference>164 <ProjectReference Include="..\..\HeuristicLab.Persistence\3.3\HeuristicLab.Persistence-3.3.csproj">165 <Project>{102BC7D3-0EF9-439C-8F6D-96FF0FDB8E1B}</Project>166 <Name>HeuristicLab.Persistence-3.3</Name>167 <Private>False</Private>168 </ProjectReference>169 <ProjectReference Include="..\..\HeuristicLab.PluginInfrastructure\3.3\HeuristicLab.PluginInfrastructure-3.3.csproj">170 <Project>{94186A6A-5176-4402-AE83-886557B53CCA}</Project>171 <Name>HeuristicLab.PluginInfrastructure-3.3</Name>172 <Private>False</Private>173 </ProjectReference>174 <ProjectReference Include="..\..\HeuristicLab.Random\3.3\HeuristicLab.Random-3.3.csproj">175 <Project>{F4539FB6-4708-40C9-BE64-0A1390AEA197}</Project>176 <Name>HeuristicLab.Random-3.3</Name>177 <Private>False</Private>178 </ProjectReference>179 <ProjectReference Include="..\..\HeuristicLab.Selection\3.3\HeuristicLab.Selection-3.3.csproj">180 <Project>{2C36CD4F-E5F5-43A4-801A-201EA895FE17}</Project>181 <Name>HeuristicLab.Selection-3.3</Name>182 <Private>False</Private>183 </ProjectReference>184 156 </ItemGroup> 185 157 <ItemGroup> … … 214 186 --> 215 187 <PropertyGroup> 216 <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)188 <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir) 217 189 set ProjectDir=$(ProjectDir) 218 190 set SolutionDir=$(SolutionDir) … … 221 193 call PreBuildEvent.cmd 222 194 </PreBuildEvent> 223 <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">195 <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' "> 224 196 export ProjectDir=$(ProjectDir) 225 197 export SolutionDir=$(SolutionDir) -
branches/DataAnalysis.IslandAlgorithms/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/IslandGeneticAlgorithm.cs
r9039 r9066 41 41 [Creatable("Algorithms")] 42 42 [StorableClass] 43 public sealedclass IslandGeneticAlgorithm : HeuristicOptimizationEngineAlgorithm, IStorableContent {43 public class IslandGeneticAlgorithm : HeuristicOptimizationEngineAlgorithm, IStorableContent { 44 44 public string Filename { get; set; } 45 45 … … 55 55 56 56 #region Parameter Properties 57 p rivateValueParameter<IntValue> SeedParameter {57 public ValueParameter<IntValue> SeedParameter { 58 58 get { return (ValueParameter<IntValue>)Parameters["Seed"]; } 59 59 } 60 p rivateValueParameter<BoolValue> SetSeedRandomlyParameter {60 public ValueParameter<BoolValue> SetSeedRandomlyParameter { 61 61 get { return (ValueParameter<BoolValue>)Parameters["SetSeedRandomly"]; } 62 62 } 63 p rivateValueParameter<IntValue> NumberOfIslandsParameter {63 public ValueParameter<IntValue> NumberOfIslandsParameter { 64 64 get { return (ValueParameter<IntValue>)Parameters["NumberOfIslands"]; } 65 65 } 66 p rivateValueParameter<IntValue> MigrationIntervalParameter {66 public ValueParameter<IntValue> MigrationIntervalParameter { 67 67 get { return (ValueParameter<IntValue>)Parameters["MigrationInterval"]; } 68 68 } 69 p rivateValueParameter<PercentValue> MigrationRateParameter {69 public ValueParameter<PercentValue> MigrationRateParameter { 70 70 get { return (ValueParameter<PercentValue>)Parameters["MigrationRate"]; } 71 71 } … … 79 79 get { return (IConstrainedValueParameter<IReplacer>)Parameters["ImmigrationReplacer"]; } 80 80 } 81 p rivateValueParameter<IntValue> PopulationSizeParameter {81 public ValueParameter<IntValue> PopulationSizeParameter { 82 82 get { return (ValueParameter<IntValue>)Parameters["PopulationSize"]; } 83 83 } 84 p rivateValueParameter<IntValue> MaximumGenerationsParameter {84 public ValueParameter<IntValue> MaximumGenerationsParameter { 85 85 get { return (ValueParameter<IntValue>)Parameters["MaximumGenerations"]; } 86 86 } … … 91 91 get { return (IConstrainedValueParameter<ICrossover>)Parameters["Crossover"]; } 92 92 } 93 p rivateValueParameter<PercentValue> MutationProbabilityParameter {93 public ValueParameter<PercentValue> MutationProbabilityParameter { 94 94 get { return (ValueParameter<PercentValue>)Parameters["MutationProbability"]; } 95 95 } … … 97 97 get { return (IConstrainedValueParameter<IManipulator>)Parameters["Mutator"]; } 98 98 } 99 p rivateValueParameter<IntValue> ElitesParameter {99 public ValueParameter<IntValue> ElitesParameter { 100 100 get { return (ValueParameter<IntValue>)Parameters["Elites"]; } 101 101 } 102 p rivateValueParameter<MultiAnalyzer> AnalyzerParameter {102 public ValueParameter<MultiAnalyzer> AnalyzerParameter { 103 103 get { return (ValueParameter<MultiAnalyzer>)Parameters["Analyzer"]; } 104 104 } 105 p rivateValueParameter<MultiAnalyzer> IslandAnalyzerParameter {105 public ValueParameter<MultiAnalyzer> IslandAnalyzerParameter { 106 106 get { return (ValueParameter<MultiAnalyzer>)Parameters["IslandAnalyzer"]; } 107 107 } … … 196 196 197 197 [StorableConstructor] 198 pr ivateIslandGeneticAlgorithm(bool deserializing) : base(deserializing) { }198 protected IslandGeneticAlgorithm(bool deserializing) : base(deserializing) { } 199 199 [StorableHook(HookType.AfterDeserialization)] 200 200 private void AfterDeserialization() { 201 201 Initialize(); 202 202 } 203 pr ivateIslandGeneticAlgorithm(IslandGeneticAlgorithm original, Cloner cloner)203 protected IslandGeneticAlgorithm(IslandGeneticAlgorithm original, Cloner cloner) 204 204 : base(original, cloner) { 205 205 islandQualityAnalyzer = cloner.Clone(original.islandQualityAnalyzer);
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