Index: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/Constant.cs
===================================================================
--- trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/Constant.cs	(revision 4945)
+++ trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/Constant.cs	(revision 4989)
@@ -54,10 +54,10 @@
     }
     [Storable]
-    private double manipulatorNu;
-    public double ManipulatorNu {
-      get { return manipulatorNu; }
+    private double manipulatorMu;
+    public double ManipulatorMu {
+      get { return manipulatorMu; }
       set {
-        if (value != manipulatorNu) {
-          manipulatorNu = value;
+        if (value != manipulatorMu) {
+          manipulatorMu = value;
           OnChanged(EventArgs.Empty);
         }
@@ -83,10 +83,10 @@
       minValue = original.minValue;
       maxValue = original.maxValue;
-      manipulatorNu = original.manipulatorNu;
+      manipulatorMu = original.manipulatorMu;
       manipulatorSigma = original.manipulatorSigma;
     }
     public Constant()
       : base("Constant", "Represents a constant value.") {
-      manipulatorNu = 0.0;
+      manipulatorMu = 0.0;
       manipulatorSigma = 1.0;
       minValue = -20.0;
Index: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/ConstantTreeNode.cs
===================================================================
--- trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/ConstantTreeNode.cs	(revision 4945)
+++ trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/ConstantTreeNode.cs	(revision 4989)
@@ -63,5 +63,5 @@
     public override void ShakeLocalParameters(IRandom random, double shakingFactor) {
       base.ShakeLocalParameters(random, shakingFactor);
-      double x = NormalDistributedRandom.NextDouble(random, Symbol.ManipulatorNu, Symbol.ManipulatorSigma);
+      double x = NormalDistributedRandom.NextDouble(random, Symbol.ManipulatorMu, Symbol.ManipulatorSigma);
       Value = Value + x * shakingFactor;
     }
Index: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/Variable.cs
===================================================================
--- trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/Variable.cs	(revision 4945)
+++ trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/Variable.cs	(revision 4989)
@@ -33,10 +33,10 @@
     #region Properties
     [Storable]
-    private double weightNu;
-    public double WeightNu {
-      get { return weightNu; }
+    private double weightMu;
+    public double WeightMu {
+      get { return weightMu; }
       set {
-        if (value != weightNu) {
-          weightNu = value;
+        if (value != weightMu) {
+          weightMu = value;
           OnChanged(EventArgs.Empty);
         }
@@ -56,10 +56,10 @@
     }
     [Storable]
-    private double weightManipulatorNu;
-    public double WeightManipulatorNu {
-      get { return weightManipulatorNu; }
+    private double weightManipulatorMu;
+    public double WeightManipulatorMu {
+      get { return weightManipulatorMu; }
       set {
-        if (value != weightManipulatorNu) {
-          weightManipulatorNu = value;
+        if (value != weightManipulatorMu) {
+          weightManipulatorMu = value;
           OnChanged(EventArgs.Empty);
         }
@@ -96,8 +96,8 @@
     protected Variable(Variable original, Cloner cloner)
       : base(original, cloner) {
-      weightNu = original.weightNu;
+      weightMu = original.weightMu;
       weightSigma = original.weightSigma;
       variableNames = new List<string>(original.variableNames);
-      weightManipulatorNu = original.weightManipulatorNu;
+      weightManipulatorMu = original.weightManipulatorMu;
       weightManipulatorSigma = original.weightManipulatorSigma;
     }
@@ -105,7 +105,7 @@
     public Variable(string name, string description)
       : base(name, description) {
-      weightNu = 1.0;
+      weightMu = 1.0;
       weightSigma = 1.0;
-      weightManipulatorNu = 0.0;
+      weightManipulatorMu = 0.0;
       weightManipulatorSigma = 1.0;
       variableNames = new List<string>();
Index: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/VariableTreeNode.cs
===================================================================
--- trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/VariableTreeNode.cs	(revision 4945)
+++ trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/VariableTreeNode.cs	(revision 4989)
@@ -62,5 +62,5 @@
     public override void ResetLocalParameters(IRandom random) {
       base.ResetLocalParameters(random);
-      weight = NormalDistributedRandom.NextDouble(random, Symbol.WeightNu, Symbol.WeightSigma);
+      weight = NormalDistributedRandom.NextDouble(random, Symbol.WeightMu, Symbol.WeightSigma);
       variableName = Symbol.VariableNames.SelectRandom(random);
     }
@@ -68,5 +68,5 @@
     public override void ShakeLocalParameters(IRandom random, double shakingFactor) {
       base.ShakeLocalParameters(random, shakingFactor);
-      double x = NormalDistributedRandom.NextDouble(random, Symbol.WeightManipulatorNu, Symbol.WeightManipulatorSigma);
+      double x = NormalDistributedRandom.NextDouble(random, Symbol.WeightManipulatorMu, Symbol.WeightManipulatorSigma);
       weight = weight + x * shakingFactor;
       variableName = Symbol.VariableNames.SelectRandom(random);
