Changeset 440 for trunk/sources/HeuristicLab.Grid/ClientForm.cs
- Timestamp:
- 08/04/08 16:47:45 (16 years ago)
- File:
-
- 1 edited
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trunk/sources/HeuristicLab.Grid/ClientForm.cs
r439 r440 38 38 namespace HeuristicLab.Grid { 39 39 public partial class ClientForm : Form { 40 private ChannelFactory<IEngineStore> factory; 41 private System.Timers.Timer fetchOperationTimer; 42 private IEngineStore engineStore; 43 private Guid currentGuid; 44 private ProcessingEngine currentEngine; 45 private object connectionLock = new object(); 46 private bool stopped; 47 private const int CONNECTION_RETRY_TIMEOUT_SEC = 10; 48 private const int MAX_RETRIES = 10; 40 private GridClient client; 41 public ClientForm() { 42 Trace.Listeners.Clear(); 43 Trace.Listeners.Add(new EventLogTraceListener("HeuristicLab.Grid")); 49 44 50 public ClientForm() {51 45 InitializeComponent(); 52 fetchOperationTimer = new System.Timers.Timer(); 53 fetchOperationTimer.Interval = 200; 54 fetchOperationTimer.Elapsed += new System.Timers.ElapsedEventHandler(fetchOperationTimer_Elapsed); 55 statusTextBox.Text = "Stopped"; 56 stopped = true; 57 currentGuid = Guid.Empty; 46 47 client = new GridClient(); 48 UpdateControl(); 58 49 } 59 50 60 51 private void startButton_Click(object sender, EventArgs e) { 61 try {62 Trace.Listeners.Clear();63 Trace.Listeners.Add(new EventLogTraceListener("HeuristicLab.Grid"));52 client.Start(addressTextBox.Text); 53 UpdateControl(); 54 } 64 55 65 ResetConnection(); 66 fetchOperationTimer.Start(); 56 private void stopButton_Click(object sender, EventArgs e) { 57 client.Stop(); 58 UpdateControl(); 59 } 60 61 private void UpdateControl() { 62 if(client.Waiting) { 67 63 startButton.Enabled = false; 68 64 stopButton.Enabled = true; 69 65 statusTextBox.Text = "Waiting for engine"; 70 stopped = false; 71 72 } catch(CommunicationException ex) { 73 MessageBox.Show("Exception while connecting to the server: " + ex.Message); 66 } else if(client.Executing) { 67 startButton.Enabled = false; 68 stopButton.Enabled = true; 69 statusTextBox.Text = "Executing engine"; 70 } else if(client.Stopped) { 74 71 startButton.Enabled = true; 75 72 stopButton.Enabled = false; 76 fetchOperationTimer.Stop();73 statusTextBox.Text = "Stopped"; 77 74 } 75 statusStrip.Text = client.StatusMessage; 78 76 } 79 77 80 private void ResetConnection() { 81 Trace.TraceInformation("Reset connection in GridClient"); 82 NetTcpBinding binding = new NetTcpBinding(); 83 binding.MaxReceivedMessageSize = 100000000; // 100Mbytes 84 binding.ReaderQuotas.MaxStringContentLength = 100000000; // also 100M chars 85 binding.ReaderQuotas.MaxArrayLength = 100000000; // also 100M elements; 86 binding.Security.Mode = SecurityMode.None; 87 factory = new ChannelFactory<IEngineStore>(binding); 88 engineStore = factory.CreateChannel(new EndpointAddress(addressTextBox.Text)); 89 } 90 91 private void stopButton_Click(object sender, EventArgs e) { 92 stopped = true; 93 fetchOperationTimer.Stop(); 94 if(currentEngine != null) 95 currentEngine.Abort(); 96 lock(connectionLock) { 97 if(factory.State == CommunicationState.Opened || factory.State == CommunicationState.Opening) { 98 IAsyncResult closeResult = factory.BeginClose(null, null); 99 factory.EndClose(closeResult); 100 } 101 } 102 statusTextBox.Text = "Stopped"; 103 stopButton.Enabled = false; 104 startButton.Enabled = true; 105 } 106 107 private void fetchOperationTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { 108 byte[] engineXml = null; 109 // first stop the timer! 110 fetchOperationTimer.Stop(); 111 bool gotEngine = false; 112 lock(connectionLock) { 113 if(stopped) return; 114 try { 115 gotEngine = engineStore.TryTakeEngine(out currentGuid, out engineXml); 116 } catch(TimeoutException) { 117 Trace.TraceWarning("TimeoutException while trying to get an engine"); 118 currentEngine = null; 119 currentGuid = Guid.Empty; 120 // timeout -> just start the timer again 121 fetchOperationTimer.Interval = 5000; 122 fetchOperationTimer.Start(); 123 } catch(CommunicationException) { 124 Trace.TraceWarning("CommunicationException while trying to get an engine"); 125 // connection problem -> reset connection and start the timer again 126 ResetConnection(); 127 currentEngine = null; 128 currentGuid = Guid.Empty; 129 fetchOperationTimer.Interval = 5000; 130 fetchOperationTimer.Start(); 131 } 132 } 133 // got engine from server and user didn't press stop -> execute the engine 134 if(gotEngine && !stopped) { 135 currentEngine = RestoreEngine(engineXml); 136 if(InvokeRequired) { Invoke((MethodInvoker)delegate() { statusTextBox.Text = "Executing engine"; }); } else statusTextBox.Text = "Executing engine"; 137 currentEngine.Finished += new EventHandler(currentEngine_Finished); // register event-handler that sends result back to server and restarts timer 138 currentEngine.Execute(); 139 } else { 140 // ok we didn't get engine -> if the user didn't press stop this means that the server doesn't have engines for us 141 // if the user pressed stop we must not start the timer 142 if(!stopped) { 143 if(InvokeRequired) { Invoke((MethodInvoker)delegate() { statusTextBox.Text = "Waiting for engine"; }); } else statusTextBox.Text = "Waiting for engine"; 144 // start the timer again 145 fetchOperationTimer.Interval = 5000; 146 fetchOperationTimer.Start(); 147 } 148 } 149 } 150 151 void currentEngine_Finished(object sender, EventArgs e) { 152 ProcessingEngine engine = (ProcessingEngine)sender; 153 154 // if the engine was stopped because of an error (not suspended because of a breakpoint) 155 // it's not necessary to return the whole engine 156 // instead just return an empty engine that has the aborted flag set 157 if(engine.Canceled && !engine.Suspended) { 158 engine.Reset(); 159 engine.OperatorGraph.Clear(); 160 engine.Abort(); 161 } 162 163 if(!engine.Canceled && !engine.Suspended) { 164 engine.OperatorGraph.Clear(); 165 engine.GlobalScope.Clear(); 166 } 167 168 byte[] resultXml = SaveEngine(engine); 169 bool success = false; 170 int retries = 0; 171 do { 172 lock(connectionLock) { 173 if(!stopped) { 174 try { 175 engineStore.StoreResult(currentGuid, resultXml); 176 success = true; 177 } catch(TimeoutException) { 178 Trace.TraceWarning("TimeoutException while trying to store the result of an engine"); 179 success = false; 180 retries++; 181 Thread.Sleep(TimeSpan.FromSeconds(CONNECTION_RETRY_TIMEOUT_SEC)); 182 } catch(CommunicationException) { 183 Trace.TraceWarning("CommunicationException while trying to store the result of an engine"); 184 ResetConnection(); 185 success = false; 186 retries++; 187 Thread.Sleep(TimeSpan.FromSeconds(CONNECTION_RETRY_TIMEOUT_SEC)); 188 } 189 } 190 } 191 } while(!stopped && !success && retries < MAX_RETRIES); 192 // ok if we could store the result it's probable that the server can send us another engine use a small time-interval 193 if(success) 194 fetchOperationTimer.Interval = 100; 195 else fetchOperationTimer.Interval = CONNECTION_RETRY_TIMEOUT_SEC; // if there were problems -> sleep for a longer time 196 // clear state 197 currentEngine = null; 198 currentGuid = Guid.Empty; 199 // start the timer 200 fetchOperationTimer.Start(); 201 } 202 203 private ProcessingEngine RestoreEngine(byte[] engine) { 204 return (ProcessingEngine)PersistenceManager.RestoreFromGZip(engine); 205 } 206 private byte[] SaveEngine(IEngine engine) { 207 return PersistenceManager.SaveToGZip(engine); 78 private void timer_Tick(object sender, EventArgs e) { 79 UpdateControl(); 208 80 } 209 81 }
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