Index: /trunk/sources/HeuristicLab.Core/3.3/Executable.cs
===================================================================
--- /trunk/sources/HeuristicLab.Core/3.3/Executable.cs	(revision 3371)
+++ /trunk/sources/HeuristicLab.Core/3.3/Executable.cs	(revision 3372)
@@ -31,8 +31,8 @@
     public override Image ItemImage {
       get {
-        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
-        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Play;
-        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Pause;
-        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Stop;
+        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePrepared;
+        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStarted;
+        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePaused;
+        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStopped;
         else return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
       }
Index: /trunk/sources/HeuristicLab.Optimization/3.3/Algorithm.cs
===================================================================
--- /trunk/sources/HeuristicLab.Optimization/3.3/Algorithm.cs	(revision 3371)
+++ /trunk/sources/HeuristicLab.Optimization/3.3/Algorithm.cs	(revision 3372)
@@ -36,8 +36,8 @@
     public override Image ItemImage {
       get {
-        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
-        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Play;
-        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Pause;
-        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Stop;
+        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePrepared;
+        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStarted;
+        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePaused;
+        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStopped;
         else return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
       }
Index: /trunk/sources/HeuristicLab.Optimization/3.3/BatchRun.cs
===================================================================
--- /trunk/sources/HeuristicLab.Optimization/3.3/BatchRun.cs	(revision 3371)
+++ /trunk/sources/HeuristicLab.Optimization/3.3/BatchRun.cs	(revision 3372)
@@ -37,8 +37,8 @@
     public override Image ItemImage {
       get {
-        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
-        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Play;
-        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Pause;
-        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Stop;
+        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePrepared;
+        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStarted;
+        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePaused;
+        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStopped;
         else return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
       }
Index: /trunk/sources/HeuristicLab.Optimization/3.3/Experiment.cs
===================================================================
--- /trunk/sources/HeuristicLab.Optimization/3.3/Experiment.cs	(revision 3371)
+++ /trunk/sources/HeuristicLab.Optimization/3.3/Experiment.cs	(revision 3372)
@@ -38,8 +38,8 @@
     public override Image ItemImage {
       get {
-        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
-        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Play;
-        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Pause;
-        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.Stop;
+        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePrepared;
+        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStarted;
+        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePaused;
+        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStopped;
         else return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
       }
