Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/CopyAssemblies.cmd
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/CopyAssemblies.cmd	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/CopyAssemblies.cmd	(revision 2584)
@@ -0,0 +1,41 @@
+copy "%SolutionDir%\HeuristicLab.PluginInfrastructure.GUI\ICSharpCode.SharpZipLib License.txt" .\
+
+rmdir plugins /s /q
+mkdir plugins
+mkdir plugins\cache
+mkdir plugins\temp
+mkdir plugins\backup
+
+copy "%SolutionDir%\HeuristicLab.Charting\3.3\%Outdir%\HeuristicLab.Charting-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Charting.Data\3.3\%Outdir%\HeuristicLab.Charting.Data-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Collections\3.3\%Outdir%\HeuristicLab.Collections-3.3.dll" .\plugins 
+copy "%SolutionDir%\HeuristicLab.Common\3.2\%Outdir%\HeuristicLab.Common-3.2.dll" .\plugins 
+copy "%SolutionDir%\HeuristicLab.Common.Resources\3.2\%Outdir%\HeuristicLab.Common.Resources-3.2.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Core\3.3\%Outdir%\HeuristicLab.Core-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Core.Views\3.3\%Outdir%\HeuristicLab.Core.Views-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Data\3.3\%Outdir%\HeuristicLab.Data-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Evolutionary\3.3\%Outdir%\HeuristicLab.Evolutionary-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Logging\3.3\%Outdir%\HeuristicLab.Logging-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.MainForm\3.2\%Outdir%\HeuristicLab.MainForm-3.2.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.MainForm.Test\3.2\%Outdir%\HeuristicLab.MainForm.Test-3.2.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.MainForm.WindowsForms\3.2\%Outdir%\HeuristicLab.MainForm.WindowsForms-3.2.dll" .\plugins
+copy "%SolutionDir%\WinFormsUI\%Outdir%\WeifenLuo.WinFormsUI.Docking.dll" .\plugins
+copy "%SolutionDir%\WinFormsUI\%Outdir%\WeifenLuo.WinFormsUI.Docking License.txt" .\plugins
+copy "%SolutionDir%\HeuristicLab.Operators\3.3\%Outdir%\HeuristicLab.Operators-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Operators.Programmable\3.3\%Outdir%\HeuristicLab.Operators.Programmable-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Optimizer\3.3\%Outdir%\HeuristicLab.Optimizer-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Permutation\3.3\%Outdir%\HeuristicLab.Permutation-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Persistence\3.3\%Outdir%\HeuristicLab.Persistence-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Persistence.GUI\3.3\%Outdir%\HeuristicLab.Persistence.GUI-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Random\3.3\%Outdir%\HeuristicLab.Random-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Routing.TSP\3.3\%Outdir%\HeuristicLab.Routing.TSP-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Selection\3.3\%Outdir%\HeuristicLab.Selection-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Selection.OffspringSelection\3.3\%Outdir%\HeuristicLab.Selection.OffspringSelection-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.SequentialEngine\3.3\%Outdir%\HeuristicLab.SequentialEngine-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.SGA\3.3\%Outdir%\HeuristicLab.SGA-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.TestFunctions\3.3\%Outdir%\HeuristicLab.TestFunctions-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.ThreadParallelEngine\3.3\%Outdir%\HeuristicLab.ThreadParallelEngine-3.3.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Tracing\3.2\%Outdir%\HeuristicLab.Tracing-3.2.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Tracing\3.2\%Outdir%\log4net.dll" .\plugins
+copy "%SolutionDir%\HeuristicLab.Tracing\3.2\log4net licence.txt" .\plugins
+copy "%SolutionDir%\HeuristicLab.Tracing\3.2\HeuristicLab.log4net.xml" .\plugins
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/CustomPostBuildTemplate_UpdateLocalInstallation.cmd
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/CustomPostBuildTemplate_UpdateLocalInstallation.cmd	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/CustomPostBuildTemplate_UpdateLocalInstallation.cmd	(revision 2584)
@@ -0,0 +1,11 @@
+set target=C:\Program Files\HeuristicLab 3.3
+
+copy "HeuristicLab.exe" "%target%"
+copy "HeuristicLab 3.3.exe" "%target%"
+copy "HeuristicLab 3.3.exe.config" "%target%"
+copy "HeuristicLab.PluginInfrastructure.dll" "%target%"
+copy "HeuristicLab.PluginInfrastructure.GUI.dll" "%target%"
+copy "ICSharpCode.SharpZipLib.dll" "%target%"
+copy "ICSharpCode.SharpZipLib License.txt" "%target%"
+rmdir /s /q "%target%\plugins"
+xcopy "plugins" "%target%\plugins" /e /i
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/HeuristicLab 3.3.csproj
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/HeuristicLab 3.3.csproj	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/HeuristicLab 3.3.csproj	(revision 2584)
@@ -0,0 +1,121 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProductVersion>9.0.30729</ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{B1DCDECA-B56E-41D5-9850-EF0D3A77DEAF}</ProjectGuid>
+    <OutputType>WinExe</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>HeuristicLab33</RootNamespace>
+    <AssemblyName>HeuristicLab 3.3</AssemblyName>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <SignAssembly>true</SignAssembly>
+    <AssemblyOriginatorKeyFile>HeuristicLab.snk</AssemblyOriginatorKeyFile>
+    <StartupObject>HeuristicLab33.Program</StartupObject>
+    <RunPostBuildEvent>Always</RunPostBuildEvent>
+    <ApplicationIcon>HeuristicLab.ico</ApplicationIcon>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Core">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Xml.Linq">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Data.DataSetExtensions">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Data" />
+    <Reference Include="System.Deployment" />
+    <Reference Include="System.Drawing" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="System.Xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Program.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <EmbeddedResource Include="Properties\Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+      <SubType>Designer</SubType>
+    </EmbeddedResource>
+    <Compile Include="Properties\Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Resources.resx</DependentUpon>
+      <DesignTime>True</DesignTime>
+    </Compile>
+    <None Include="app.config" />
+    <None Include="CopyAssemblies.cmd" />
+    <None Include="CustomPostBuild.cmd" />
+    <None Include="CustomPostBuildTemplate_UpdateLocalInstallation.cmd" />
+    <None Include="HeuristicLab.snk" />
+    <None Include="MergeConfigs.cmd" />
+    <None Include="Properties\AssemblyInfo.frame" />
+    <None Include="Properties\Settings.settings">
+      <Generator>SettingsSingleFileGenerator</Generator>
+      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+    </None>
+    <Compile Include="Properties\Settings.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Settings.settings</DependentUpon>
+      <DesignTimeSharedInput>True</DesignTimeSharedInput>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\HeuristicLab\HeuristicLab.csproj">
+      <Project>{623FB817-8371-4A9A-A491-4DECC87B2BBB}</Project>
+      <Name>HeuristicLab</Name>
+    </ProjectReference>
+  </ItemGroup>
+  <ItemGroup>
+    <Content Include="HeuristicLab.ico" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
+  <PropertyGroup>
+    <PreBuildEvent>set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
+set ProjectDir=$(ProjectDir)
+set SolutionDir=$(SolutionDir)
+set Outdir=$(Outdir)
+set Configuration=$(ConfigurationName)
+
+call PreBuildEvent.cmd</PreBuildEvent>
+    <PostBuildEvent>set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
+set ProjectDir=$(ProjectDir)
+set SolutionDir=$(SolutionDir)
+set Outdir=$(Outdir)
+set Platform=$(PlatformName)
+set Configuration=$(ConfigurationName)
+
+call MergeConfigs.cmd
+call CopyAssemblies.cmd
+if exist "%25ProjectDir%25CustomPostBuild.cmd" call CustomPostBuild.cmd</PostBuildEvent>
+  </PropertyGroup>
+</Project>
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/MergeConfigs.cmd
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/MergeConfigs.cmd	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/MergeConfigs.cmd	(revision 2584)
@@ -0,0 +1,4 @@
+ConfigMerger "%SolutionDir%\HeuristicLab.PluginInfrastructure\%Outdir%\HeuristicLab.PluginInfrastructure.dll.config" "HeuristicLab 3.3.exe.config"
+ConfigMerger "%SolutionDir%\HeuristicLab.PluginInfrastructure.GUI\%Outdir%\HeuristicLab.PluginInfrastructure.GUI.dll.config" "HeuristicLab 3.3.exe.config"
+ConfigMerger "%SolutionDir%\HeuristicLab.Persistence\3.3\%Outdir%\HeuristicLab.Persistence-3.3.dll.config" "HeuristicLab 3.3.exe.config"
+ConfigMerger "%SolutionDir%\HeuristicLab.Tracing\3.2\%Outdir%\HeuristicLab.Tracing-3.2.dll.config" "HeuristicLab 3.3.exe.config"
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Program.cs
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Program.cs	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Program.cs	(revision 2584)
@@ -0,0 +1,61 @@
+﻿#region License Information
+/* HeuristicLab
+ * Copyright (C) 2002-2009 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
+ *
+ * This file is part of HeuristicLab.
+ *
+ * HeuristicLab is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * HeuristicLab is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
+ */
+#endregion
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Windows.Forms;
+using System.Text;
+using HeuristicLab;
+
+namespace HeuristicLab33 {
+  static class Program {
+    [STAThread]
+    static void Main(string[] args) {
+      try {
+        Application.EnableVisualStyles();
+        Application.SetCompatibleTextRenderingDefault(false);
+        Application.Run(new MainForm());
+      }
+      catch (Exception ex) {
+        ShowErrorMessageBox(ex);
+      }
+    }
+
+    public static void ShowErrorMessageBox(Exception ex) {
+      MessageBox.Show(BuildErrorMessage(ex),
+                      "Error - " + ex.GetType().Name,
+                      MessageBoxButtons.OK,
+                      MessageBoxIcon.Error);
+    }
+
+    private static string BuildErrorMessage(Exception ex) {
+      StringBuilder sb = new StringBuilder();
+      sb.Append("Sorry, but something went wrong!\n\n" + ex.Message + "\n\n" + ex.StackTrace);
+
+      while (ex.InnerException != null) {
+        ex = ex.InnerException;
+        sb.Append("\n\n-----\n\n" + ex.Message + "\n\n" + ex.StackTrace);
+      }
+      return sb.ToString();
+    }
+  }
+}
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/AssemblyInfo.frame
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/AssemblyInfo.frame	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/AssemblyInfo.frame	(revision 2584)
@@ -0,0 +1,54 @@
+#region License Information
+/* HeuristicLab
+ * Copyright (C) 2002-2009 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
+ *
+ * This file is part of HeuristicLab.
+ *
+ * HeuristicLab is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * HeuristicLab is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
+ */
+#endregion
+
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following 
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("HeuristicLab 3.3")]
+[assembly: AssemblyDescription("HeuristicLab 3.3")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("HeuristicLab")]
+[assembly: AssemblyCopyright("(c) 2002-2009 HEAL")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible 
+// to COM components.  If you need to access a type in this assembly from 
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("0add4132-8872-4c5c-bba5-1de2f6486dd8")]
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version 
+//      Build Number
+//      Revision
+//
+[assembly: AssemblyVersion("3.3.0.$WCREV$")]
+[assembly: AssemblyFileVersion("3.3.0.$WCREV$")]
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Resources.Designer.cs
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Resources.Designer.cs	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Resources.Designer.cs	(revision 2584)
@@ -0,0 +1,63 @@
+﻿//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:2.0.50727.4200
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace HeuristicLab33.Properties {
+    using System;
+    
+    
+    /// <summary>
+    ///   A strongly-typed resource class, for looking up localized strings, etc.
+    /// </summary>
+    // This class was auto-generated by the StronglyTypedResourceBuilder
+    // class via a tool like ResGen or Visual Studio.
+    // To add or remove a member, edit your .ResX file then rerun ResGen
+    // with the /str option, or rebuild your VS project.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources {
+        
+        private static global::System.Resources.ResourceManager resourceMan;
+        
+        private static global::System.Globalization.CultureInfo resourceCulture;
+        
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources() {
+        }
+        
+        /// <summary>
+        ///   Returns the cached ResourceManager instance used by this class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeuristicLab33.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+        
+        /// <summary>
+        ///   Overrides the current thread's CurrentUICulture property for all
+        ///   resource lookups using this strongly typed resource class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+    }
+}
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Resources.resx
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Resources.resx	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Resources.resx	(revision 2584)
@@ -0,0 +1,117 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Settings.Designer.cs
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Settings.Designer.cs	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Settings.Designer.cs	(revision 2584)
@@ -0,0 +1,44 @@
+﻿//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:2.0.50727.4200
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace HeuristicLab33.Properties {
+    
+    
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
+    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
+        
+        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+        
+        public static Settings Default {
+            get {
+                return defaultInstance;
+            }
+        }
+        
+        [global::System.Configuration.ApplicationScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("unknown")]
+        public string User {
+            get {
+                return ((string)(this["User"]));
+            }
+        }
+        
+        [global::System.Configuration.ApplicationScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("unknown")]
+        public string Organization {
+            get {
+                return ((string)(this["Organization"]));
+            }
+        }
+    }
+}
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Settings.settings
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Settings.settings	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/Properties/Settings.settings	(revision 2584)
@@ -0,0 +1,12 @@
+﻿<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="HeuristicLab33.Properties" GeneratedClassName="Settings">
+  <Profiles />
+  <Settings>
+    <Setting Name="User" Type="System.String" Scope="Application">
+      <Value Profile="(Default)">unknown</Value>
+    </Setting>
+    <Setting Name="Organization" Type="System.String" Scope="Application">
+      <Value Profile="(Default)">unknown</Value>
+    </Setting>
+  </Settings>
+</SettingsFile>
Index: /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/app.config
===================================================================
--- /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/app.config	(revision 2584)
+++ /branches/PluginInfrastructure Refactoring/HeuristicLab 3.3/app.config	(revision 2584)
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+    <configSections>
+        <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
+            <section name="HeuristicLab33.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
+        </sectionGroup>
+    </configSections>
+  <connectionStrings>
+  </connectionStrings>
+
+  <system.data>
+    <DbProviderFactories>
+      <remove invariant="System.Data.SQLite"/>
+      <add name="SQLite Data Provider" invariant="System.Data.SQLite"
+           description=".Net Framework Data Provider for SQLite"
+           type="System.Data.SQLite.SQLiteFactory, System.Data.SQLite" />
+      <remove invariant="System.Data.SqlServerCe.3.5" />
+      <add name="Microsoft SQL Server Compact Data Provider" invariant="System.Data.SqlServerCe.3.5"
+           description=".NET Framework Data Provider for Microsoft SQL Server Compact"
+           type="System.Data.SqlServerCe.SqlCeProviderFactory, System.Data.SqlServerCe, Version=3.5.1.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91"/>
+    </DbProviderFactories>
+  </system.data>
+  <applicationSettings>
+    <HeuristicLab33.Properties.Settings>
+      <setting name="User" serializeAs="String">
+        <value>unknown</value>
+      </setting>
+      <setting name="Organization" serializeAs="String">
+        <value>unknown</value>
+      </setting>
+    </HeuristicLab33.Properties.Settings>
+  </applicationSettings>
+</configuration>
