Ignore:
Timestamp:
01/16/18 15:40:43 (20 months ago)
Author:
rhanghof
Message:

#2817:

  • The items can be rotated and tilted now.
  • Added pruning of extreme points in packed bins.
  • Added new packer which packs items by positioning them on the point with the minimum of wasted space. He uses rotating and tilting of items.
  • Added classes for sorting given items.
File:
1 edited

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  • branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/ExtremePointCreation/ExtremePointCreator.cs

    r15585 r15617  
    1 using HeuristicLab.Common;
     1#region License Information
     2/* HeuristicLab
     3 * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
     4 *
     5 * This file is part of HeuristicLab.
     6 *
     7 * HeuristicLab is free software: you can redistribute it and/or modify
     8 * it under the terms of the GNU General Public License as published by
     9 * the Free Software Foundation, either version 3 of the License, or
     10 * (at your option) any later version.
     11 *
     12 * HeuristicLab is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 * GNU General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU General Public License
     18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
     19 */
     20#endregion
     21
     22using HeuristicLab.Common;
    223using HeuristicLab.Problems.BinPacking3D.Geometry;
    324using HeuristicLab.Problems.BinPacking3D.ResidualSpaceCalculation;
     
    4364    /// <param name="position"></param>
    4465    protected virtual void GenerateNewExtremePointsForItem(BinPacking3D binPacking, PackingItem newItem, PackingPosition position) {
    45       int newWidth = position.Rotated ? newItem.Depth : newItem.Width;
    46       int newDepth = position.Rotated ? newItem.Width : newItem.Depth;
     66      int newWidth = newItem.Width;
     67      int newDepth = newItem.Depth;
    4768      var binShape = binPacking.BinShape;
    4869
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