#region License Information
/* HeuristicLab
* Copyright (C) 2002-$year$ Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Linq;
using HeuristicLab.Analysis;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Optimization;
using HeuristicLab.Optimization.Operators;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.PluginInfrastructure;
using HeuristicLab.Random;
namespace $rootnamespace$ {
///
/// A genetic algorithm.
///
[Item("$algorithmName$", "$algorithmDescription$")]
[Creatable("Algorithms")]
[StorableClass]
public sealed class $safeitemname$ : EngineAlgorithm {
#region Problem Properties
$problemType$
#endregion
#region Parameter Properties
$parameterProperties$
#endregion
#region Properties
$properties$
private RandomCreator RandomCreator {
get { return (RandomCreator)OperatorGraph.InitialOperator; }
}
#endregion
[StorableConstructor]
private $safeitemname$(bool deserializing) : base(deserializing) { }
public $safeitemname$()
: base() {
$parameterInitializers$
RandomCreator randomCreator = new RandomCreator();
OperatorGraph.InitialOperator = randomCreator;
randomCreator.RandomParameter.ActualName = "Random";
randomCreator.SeedParameter.ActualName = SeedParameter.Name;
randomCreator.SeedParameter.Value = null;
randomCreator.SetSeedRandomlyParameter.ActualName = SetSeedRandomlyParameter.Name;
randomCreator.SetSeedRandomlyParameter.Value = null;
randomCreator.Successor = null; // TODO:
// TODO: Create further operators and build operator graph
UpdateAnalyzers();
AttachEventHandlers();
}
public override IDeepCloneable Clone(Cloner cloner) {
$safeitemname$ clone = ($safeitemname$)base.Clone(cloner);
// TODO: IMPORTANT! Clone necessary private fields here
clone.AttachEventHandlers();
return clone;
}
public override void Prepare() {
if (Problem != null) base.Prepare();
}
#region Events
protected override void OnProblemChanged() {
// TODO: Initialize and parameterize operators
UpdateAnalyzers();
base.OnProblemChanged();
}
protected override void Problem_SolutionCreatorChanged(object sender, EventArgs e) {
// TODO: Parameterize operators
base.Problem_SolutionCreatorChanged(sender, e);
}
protected override void Problem_EvaluatorChanged(object sender, EventArgs e) {
// TODO: Parameterize operators
base.Problem_EvaluatorChanged(sender, e);
}
protected override void Problem_OperatorsChanged(object sender, EventArgs e) {
// TODO: Parameterize operators
UpdateAnalyzers();
base.Problem_OperatorsChanged(sender, e);
}
#endregion
#region Helpers
[StorableHook(HookType.AfterDeserialization)]
private void AttachEventHandlers() {
// TODO: Attach event handlers to local parameters
if (Problem != null) {
// TODO: Attach event handlers to problem parameters
}
}
private void UpdateAnalyzers() {
Analyzer.Operators.Clear();
if (Problem != null) {
foreach (IAnalyzer analyzer in Problem.Operators.OfType()) {
foreach (IScopeTreeLookupParameter param in analyzer.Parameters.OfType())
param.Depth = 1; // TODO: 0 when GlobalScope = Solution, 1 when GlobalScope = Population, 2 when GlobalScope = MetaPopulation (Islands)
Analyzer.Operators.Add(analyzer);
}
}
// TODO: Add your own algorithm specific analyzer here (problem analyzer should be added/executed first)
}
#endregion
}
}