#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using EnvDTE;
using Microsoft.VisualStudio.TemplateWizard;
namespace HeuristicLab.VS2010Wizards {
public class AlgorithmWizard : IWizard {
private bool shouldAddItem;
private AlgorithmWizardForm form;
public AlgorithmWizard() {
form = new AlgorithmWizardForm();
}
public void BeforeOpeningFile(ProjectItem projectItem) {
}
public void ProjectFinishedGenerating(Project project) {
}
public void ProjectItemFinishedGenerating(ProjectItem projectItem) {
}
public void RunFinished() {
}
public void RunStarted(object automationObject, Dictionary replacementsDictionary, WizardRunKind runKind, object[] customParams) {
if (form.ShowDialog() == System.Windows.Forms.DialogResult.OK) {
replacementsDictionary.Add("$algorithmName$", form.AlgorithmName);
replacementsDictionary.Add("$algorithmDescription$", form.AlgorithmDescription);
string problemType = @"public override Type ProblemType {
get { return typeof(IMultiObjectiveProblem); }
}
public new IMultiObjectiveProblem Problem {
get { return (IMultiObjectiveProblem)base.Problem; }
set { base.Problem = value; }
}";
replacementsDictionary.Add("$problemType$", problemType);
if (!form.IsMultiObjective)
replacementsDictionary["$problemType$"] = problemType.Replace("Multi", "Single");
shouldAddItem = true;
} else shouldAddItem = false;
}
public bool ShouldAddProjectItem(string filePath) {
return shouldAddItem;
}
}
}