#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using EnvDTE; using Microsoft.VisualStudio.TemplateWizard; namespace HeuristicLab.VS2010Wizards { public class AlgorithmWizard : IWizard { private bool shouldAddItem; private AlgorithmWizardForm form; public AlgorithmWizard() { form = new AlgorithmWizardForm(); } public void BeforeOpeningFile(ProjectItem projectItem) { } public void ProjectFinishedGenerating(Project project) { } public void ProjectItemFinishedGenerating(ProjectItem projectItem) { } public void RunFinished() { } public void RunStarted(object automationObject, Dictionary replacementsDictionary, WizardRunKind runKind, object[] customParams) { if (form.ShowDialog() == System.Windows.Forms.DialogResult.OK) { replacementsDictionary.Add("$algorithmName$", form.AlgorithmName); replacementsDictionary.Add("$algorithmDescription$", form.AlgorithmDescription); string problemType = @"public override Type ProblemType { get { return typeof(IMultiObjectiveProblem); } } public new IMultiObjectiveProblem Problem { get { return (IMultiObjectiveProblem)base.Problem; } set { base.Problem = value; } }"; replacementsDictionary.Add("$problemType$", problemType); if (!form.IsMultiObjective) replacementsDictionary["$problemType$"] = problemType.Replace("Multi", "Single"); shouldAddItem = true; } else shouldAddItem = false; } public bool ShouldAddProjectItem(string filePath) { return shouldAddItem; } } }