using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Windows.Forms; using HeuristicLab.Core; namespace HeuristicLab.Visualization { public partial class LineChart : ViewBase { private readonly IChartDataRowsModel model; /// /// This constructor shouldn't be called. Only required for the designer. /// public LineChart() { InitializeComponent(); } /// /// Initializes the chart. /// /// Referenz to the model, for data public LineChart(IChartDataRowsModel model) : this() { if (model == null) { throw new NullReferenceException("Model cannot be null."); } //TODO: correct Rectangle to fit RectangleD clientRectangle = new RectangleD(-1, -1, 11, 11); canvasUI1.MainCanvas.WorldShape = new WorldShape(clientRectangle, clientRectangle); CreateMouseEventListeners(); this.model = model; Item = (IItem)model; } #region Add-/RemoveItemEvents protected override void AddItemEvents() { base.AddItemEvents(); model.DataRowAdded += OnDataRowAdded; model.DataRowRemoved += OnDataRowRemoved; model.ModelChanged += OnModelChanged; foreach (IDataRow row in model.Rows) { OnDataRowAdded(row); } } protected override void RemoveItemEvents() { base.RemoveItemEvents(); model.DataRowAdded -= OnDataRowAdded; model.DataRowRemoved -= OnDataRowRemoved; model.ModelChanged -= OnModelChanged; } private void OnDataRowAdded(IDataRow row) { row.ValueChanged += OnRowValueChanged; row.ValuesChanged += OnRowValuesChanged; InitShapes(row); } private void InitShapes(IDataRow row) { List lineShapes = new List(); for (int i = 1; i < row.Count; i++) { LineShape lineShape = new LineShape(i - 1, row[i - 1], i, row[i], 0, row.Color, row.Thickness); lineShapes.Add(lineShape); // TODO each DataRow needs its own WorldShape so Y Axes can be zoomed independently. canvasUI1.MainCanvas.WorldShape.AddShape(lineShape); } rowToLineShapes[row] = lineShapes; canvasUI1.Invalidate(); } private void OnDataRowRemoved(IDataRow row) { row.ValueChanged -= OnRowValueChanged; row.ValuesChanged -= OnRowValuesChanged; } private readonly IDictionary> rowToLineShapes = new Dictionary>(); // TODO use action parameter private void OnRowValueChanged(IDataRow row, double value, int index, Action action) { List lineShapes = rowToLineShapes[row]; if (index > lineShapes.Count + 1) { throw new NotImplementedException(); } // new value was added if (index > 0 && index == lineShapes.Count + 1) { LineShape lineShape = new LineShape(index - 1, row[index - 1], index, row[index], 0, row.Color, row.Thickness); lineShapes.Add(lineShape); // TODO each DataRow needs its own WorldShape so Y Axes can be zoomed independently. canvasUI1.MainCanvas.WorldShape.AddShape(lineShape); } // not the first value if (index > 0) { lineShapes[index - 1].Y2 = value; } // not the last value if (index > 0 && index < row.Count - 1) { lineShapes[index].Y1 = value; } canvasUI1.Invalidate(); } // TODO use action parameter private void OnRowValuesChanged(IDataRow row, double[] values, int index, Action action) { foreach (double value in values) { OnRowValueChanged(row, value, index++, action); } } private void OnModelChanged() {} #endregion #region Begin-/EndUpdate private int beginUpdateCount = 0; public void BeginUpdate() { beginUpdateCount++; } public void EndUpdate() { if (beginUpdateCount == 0) { throw new InvalidOperationException("Too many EndUpdates."); } beginUpdateCount--; if (beginUpdateCount == 0) { Invalidate(); } } #endregion private MouseEventListener panListener; private void CreateMouseEventListeners() { panListener = new MouseEventListener(); panListener.OnMouseMove += Pan_OnMouseMove; panListener.OnMouseUp += Pan_OnMouseUp; } private RectangleD startClippingArea; private void canvasUI1_MouseDown(object sender, MouseEventArgs e) { panListener.StartPoint = e.Location; canvasUI1.MouseEventListener = panListener; startClippingArea = canvasUI1.MainCanvas.WorldShape.ClippingArea; } private void Pan_OnMouseUp(Point startPoint, Point actualPoint) { canvasUI1.MouseEventListener = null; } private void Pan_OnMouseMove(Point startPoint, Point actualPoint) { Rectangle viewPort = canvasUI1.ClientRectangle; PointD worldStartPoint = Transform.ToWorld(startPoint, viewPort, startClippingArea); PointD worldActualPoint = Transform.ToWorld(actualPoint, viewPort, startClippingArea); double xDiff = worldActualPoint.X - worldStartPoint.X; double yDiff = worldActualPoint.Y - worldStartPoint.Y; RectangleD newClippingArea = new RectangleD(); newClippingArea.X1 = startClippingArea.X1 - xDiff; newClippingArea.X2 = startClippingArea.X2 - xDiff; newClippingArea.Y1 = startClippingArea.Y1 - yDiff; newClippingArea.Y2 = startClippingArea.Y2 - yDiff; canvasUI1.MainCanvas.WorldShape.ClippingArea = newClippingArea; panListener.StartPoint = startPoint; canvasUI1.Invalidate(); } } }