1 | using System.Collections.Generic;
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2 | using System.Drawing;
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3 |
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4 | namespace HeuristicLab.Visualization {
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5 | public class LegendItem {
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6 | public LegendItem(string label, Color color, int thickness) {
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7 | Label = label;
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8 | Color = color;
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9 | Thickness = thickness;
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10 | }
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11 |
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12 | public string Label { get; set; }
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13 | public Color Color { get; set; }
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14 | public int Thickness { get; set; }
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15 | }
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16 |
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17 |
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18 | public class LegendShape : CompositeShape {
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19 | private RectangleD boundingBox;
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20 | private Color color;
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21 |
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22 | private readonly IList<LegendItem> legendItems = new List<LegendItem>();
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23 |
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24 | public LegendShape(double x1, double y1, double x2, double y2, double z, Color color) {
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25 | boundingBox = new RectangleD(x1, y1, x2, y2);
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26 | Z = z;
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27 | this.color = color;
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28 | CreateLegend();
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29 | }
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30 |
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31 | public double Z { get; set; }
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32 |
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33 | public RectangleD BoundingBox {
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34 | get { return boundingBox; }
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35 | set { boundingBox = value; }
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36 | }
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37 |
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38 | public void CreateLegend() {
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39 | double y = boundingBox.Y2;
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40 | foreach (LegendItem item in legendItems) {
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41 | AddShape(new LineShape(10, y - 10, 30, y - 10, 0, item.Color, item.Thickness, DrawingStyle.Solid));
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42 | AddShape(new TextShape(35, y, item.Label));
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43 | y -= 15;
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44 | }
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45 | }
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46 |
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47 | public void AddLegendItem(LegendItem item) {
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48 | legendItems.Add(item);
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49 | }
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50 |
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51 | public void RemoveLegendItem(LegendItem item) {
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52 | legendItems.Remove(item);
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53 | }
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54 |
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55 | public void ClearLegendItems() {
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56 | legendItems.Clear();
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57 | }
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58 | }
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59 | } |
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