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source: trunk/sources/HeuristicLab.ThreadParallelEngine/3.3/ThreadParallelEngineEditor.cs @ 2520

Last change on this file since 2520 was 2520, checked in by swagner, 14 years ago

Implemented first draft of MainForm support in HeuristicLab.Core/HeuristicLab.Core.Views and all other depending plugins (#770)

File size: 4.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Windows.Forms;
29using HeuristicLab.Core;
30using HeuristicLab.Core.Views;
31using HeuristicLab.MainForm;
32
33namespace HeuristicLab.ThreadParallelEngine {
34  /// <summary>
35  /// Visual representation of a <see cref="ThreadParallelEngine"/>.
36  /// </summary>
37  [Content(typeof(ThreadParallelEngine), true)]
38  public partial class ThreadParallelEngineEditor : EngineBaseEditor {
39    /// <summary>
40    /// Gets or sets the ThreadParallelEngine to display.
41    /// </summary>
42    /// <remarks>Uses property <see cref="EngineBaseEditor.Engine"/> of base class
43    /// <see cref="EngineBaseEditor"/>. No own data storage present.</remarks>
44    public ThreadParallelEngine ThreadParallelEngine {
45      get { return (ThreadParallelEngine)Engine; }
46      set { base.Engine = value; }
47    }
48
49    /// <summary>
50    /// Initializes a new instance of <see cref="ThreadParallelEngineEditor"/>.
51    /// </summary>
52    public ThreadParallelEngineEditor() {
53      InitializeComponent();
54    }
55    /// <summary>
56    /// Initializes a new instance of <see cref="ThreadParallelEngineEditor"/> with the given
57    /// <paramref name="threadParallelEngine"/> to display.
58    /// </summary>
59    /// <param name="threadParallelEngine">The engine to represent visually.</param>
60    public ThreadParallelEngineEditor(ThreadParallelEngine threadParallelEngine)
61      : this() {
62      ThreadParallelEngine = threadParallelEngine;
63    }
64
65    /// <summary>
66    /// Removes the eventhandlers from the underlying <see cref="ThreadParallelEngine"/>.
67    /// </summary>
68    /// <remarks>Calls <see cref="EngineBaseEditor.RemoveItemEvents"/> of base class
69    /// <see cref="EngineBaseEditor"/>.
70    /// </remarks>
71    protected override void RemoveItemEvents() {
72      ThreadParallelEngine.WorkersChanged -= new EventHandler(ThreadParallelEngine_WorkersChanged);
73      base.RemoveItemEvents();
74    }
75
76    /// <summary>
77    /// Adds eventhandlers to the underlying <see cref="ThreadParallelEngine"/>.
78    /// </summary>
79    /// <remarks>Calls <see cref="EngineBaseEditor.AddItemEvents"/> of base class
80    /// <see cref="EngineBaseEditor"/>.
81    /// </remarks>
82    protected override void AddItemEvents() {
83      base.AddItemEvents();
84      ThreadParallelEngine.WorkersChanged += new EventHandler(ThreadParallelEngine_WorkersChanged);
85    }
86
87    /// <summary>
88    /// Updates the controls with the latest data.
89    /// </summary>
90    /// <remarks>Calls <see cref="EngineBaseEditor.UpdateControls"/> of base class
91    /// <see cref="EngineBaseEditor"/>.</remarks>
92    protected override void UpdateControls() {
93      base.UpdateControls();
94      if (ThreadParallelEngine == null) {
95        workersNumericUpDown.Value = 1;
96        workersNumericUpDown.Enabled = false;
97      } else {
98        workersNumericUpDown.Value = ThreadParallelEngine.Workers;
99        workersNumericUpDown.Enabled = true;
100      }
101    }
102
103    #region ThreadParallelEngine Events
104    private void ThreadParallelEngine_WorkersChanged(object sender, EventArgs e) {
105      workersNumericUpDown.Value = ThreadParallelEngine.Workers;
106    }
107    #endregion
108
109    #region NumericUpDown Events
110    private void workersNumericUpDown_ValueChanged(object sender, EventArgs e) {
111      ThreadParallelEngine.Workers = (int)workersNumericUpDown.Value;
112    }
113    #endregion
114  }
115}
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