#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.IO; using System.Threading; using HeuristicLab.Scripting; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HeuristicLab.Tests { public static class ScriptingUtils { public const string ScriptsDirectory = @"Scripts\"; public const string ScriptSourcesDirectory = @"Test Resources\Script Sources\"; public const string ScriptFileExtension = ".hl"; public const string ScriptSourceFileExtension = ".cs"; public static void RunScript(CSharpScript s) { var trigger = new EventWaitHandle(false, EventResetMode.ManualReset); Exception ex = null; s.ScriptExecutionFinished += (sender, e) => { ex = e.Value; trigger.Set(); }; s.ExecuteAsync(); trigger.WaitOne(); Assert.IsNull(ex); } public static T GetVariable(CSharpScript a, string resultName) { return (T)a.VariableStore[resultName]; } public static string LoadScriptCodeFromFile(string scriptName) { string path = Path.Combine(ScriptSourcesDirectory, scriptName + ScriptSourceFileExtension); return File.ReadAllText(path); } } }