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source: trunk/sources/HeuristicLab.Tests/HeuristicLab.Scripting-3.3/GUIAutomationScriptTest.cs @ 11789

Last change on this file since 11789 was 11789, checked in by jkarder, 9 years ago

#2262: refactored scripting unit tests

  • changed code template loading
  • minor code changes
File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.IO;
23using HeuristicLab.Persistence.Default.Xml;
24using HeuristicLab.Scripting;
25using Microsoft.VisualStudio.TestTools.UnitTesting;
26
27namespace HeuristicLab.Tests {
28  [TestClass]
29  public class GUIAutomationScriptTest {
30    private const string ScriptFileName = "GUI_Automation_Script";
31    private const string ScriptItemName = "GUI Automation Script";
32    private const string ScriptItemDescription = "A script that runs a genetic algorithm on a traveling salesman problem with 5 different settings for population sizes and with 10 repetitions, then opens a bubble chart of the results and chooses the appropriate values for x and y axis automatically";
33
34    [TestMethod]
35    [TestCategory("Scripts.Create")]
36    [TestProperty("Time", "short")]
37    public void CreateGUIAutomationScriptTest() {
38      var script = CreateGUIAutomationScript();
39      string path = Path.Combine(ScriptingUtils.ScriptsDirectory, ScriptFileName + ScriptingUtils.ScriptFileExtension);
40      XmlGenerator.Serialize(script, path);
41    }
42
43    private CSharpScript CreateGUIAutomationScript() {
44      var script = new CSharpScript {
45        Name = ScriptItemName,
46        Description = ScriptItemDescription
47      };
48      #region Code
49      script.Code = ScriptSources.GUIAutomationScriptSource;
50      #endregion
51      return script;
52    }
53  }
54}
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