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source: trunk/sources/HeuristicLab.Tests/HeuristicLab.Encodings.RealVectorEncoding-3.3/DiscreteCrossoverTest.cs @ 9764

Last change on this file since 9764 was 9764, checked in by abeham, 11 years ago

#2088: Renamed namespaces (removed _33 and _34 postfixes)

File size: 5.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Encodings.RealVectorEncoding;
24using HeuristicLab.Tests;
25using Microsoft.VisualStudio.TestTools.UnitTesting;
26
27namespace HeuristicLab.Encodings.RealVectorEncoding.Tests {
28
29
30  /// <summary>
31  ///This is a test class for DiscreteCrossoverTest and is intended
32  ///to contain all DiscreteCrossoverTest Unit Tests
33  ///</summary>
34  [TestClass()]
35  public class DiscreteCrossoverTest {
36
37
38    private TestContext testContextInstance;
39
40    /// <summary>
41    ///Gets or sets the test context which provides
42    ///information about and functionality for the current test run.
43    ///</summary>
44    public TestContext TestContext {
45      get {
46        return testContextInstance;
47      }
48      set {
49        testContextInstance = value;
50      }
51    }
52
53    #region Additional test attributes
54    //
55    //You can use the following additional attributes as you write your tests:
56    //
57    //Use ClassInitialize to run code before running the first test in the class
58    //[ClassInitialize()]
59    //public static void MyClassInitialize(TestContext testContext)
60    //{
61    //}
62    //
63    //Use ClassCleanup to run code after all tests in a class have run
64    //[ClassCleanup()]
65    //public static void MyClassCleanup()
66    //{
67    //}
68    //
69    //Use TestInitialize to run code before running each test
70    //[TestInitialize()]
71    //public void MyTestInitialize()
72    //{
73    //}
74    //
75    //Use TestCleanup to run code after each test has run
76    //[TestCleanup()]
77    //public void MyTestCleanup()
78    //{
79    //}
80    //
81    #endregion
82
83    /// <summary>
84    ///A test for Cross
85    ///</summary>
86    [TestMethod()]
87    [DeploymentItem("HeuristicLab.Encodings.RealVectorEncoding-3.3.dll")]
88    public void DiscreteCrossoverCrossTest() {
89      DiscreteCrossover_Accessor target = new DiscreteCrossover_Accessor(new PrivateObject(typeof(DiscreteCrossover)));
90      ItemArray<RealVector> parents;
91      TestRandom random = new TestRandom();
92      bool exceptionFired;
93      // The following test checks if there is an exception when there are less than 2 parents
94      random.Reset();
95      parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(4) });
96      exceptionFired = false;
97      try {
98        RealVector actual;
99        actual = target.Cross(random, parents);
100      }
101      catch (System.ArgumentException) {
102        exceptionFired = true;
103      }
104      Assert.IsTrue(exceptionFired);
105    }
106
107    /// <summary>
108    ///A test for Apply
109    ///</summary>
110    [TestMethod()]
111    public void DiscreteCrossoverApplyTest() {
112      TestRandom random = new TestRandom();
113      RealVector parent1, parent2, expected, actual;
114      ItemArray<RealVector> parents;
115      bool exceptionFired;
116      // The following test is not based on published examples
117      random.Reset();
118      random.IntNumbers = new int[] { 0, 0, 1, 0, 1 };
119      parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
120      parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
121      parents = new ItemArray<RealVector>(new RealVector[] { parent1, parent2 });
122      expected = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.8 });
123      actual = DiscreteCrossover.Apply(random, parents);
124      Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected));
125      // The following test is not based on published examples
126      random.Reset();
127      random.IntNumbers = new int[] { 0, 0, 1, 0, 1, 0 };
128      parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1, 0.9 }); // this parent is longer
129      parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
130      parents = new ItemArray<RealVector>(new RealVector[] { parent1, parent2 });
131      exceptionFired = false;
132      try {
133        actual = DiscreteCrossover.Apply(random, parents);
134      }
135      catch (System.ArgumentException) {
136        exceptionFired = true;
137      }
138      Assert.IsTrue(exceptionFired);
139    }
140
141    /// <summary>
142    ///A test for DiscreteCrossover Constructor
143    ///</summary>
144    [TestMethod()]
145    public void DiscreteCrossoverConstructorTest() {
146      DiscreteCrossover target = new DiscreteCrossover();
147    }
148  }
149}
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