#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Core; namespace HeuristicLab.Selection { /// /// Copies or moves a defined number of sub scopes from a source scope to a target scope, starting at /// the right side of the tree. /// public class RightSelector : StochasticSelectorBase { /// public override string Description { get { return @"TODO\r\nOperator description still missing ..."; } } /// /// Copies or moves a number of sub scopes () from /// starting at the right end to the . /// /// A random number generator. /// The source scope from which to copy/move the sub scopes. /// The number of sub scopes to move. Can be also bigger than the total /// number of sub scopes in , then the copying process starts again from the /// beginning. /// The target where to copy/move the sub scopes. /// Boolean flag whether the sub scopes shall be copied or moved. protected override void Select(IRandom random, IScope source, int selected, IScope target, bool copySelected) { int index = source.SubScopes.Count - 1; for (int i = 0; i < selected; i++) { if (copySelected) { target.AddSubScope((IScope)source.SubScopes[index].Clone()); index--; if (index < 0) index = source.SubScopes.Count - 1; } else { IScope s = source.SubScopes[source.SubScopes.Count - 1]; source.RemoveSubScope(s); target.AddSubScope(s); } } } } }