#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
using HeuristicLab.Data;
namespace HeuristicLab.Selection {
public class ProportionalSelector : StochasticSelectorBase {
public override string Description {
get { return @"TODO\r\nOperator description still missing ..."; }
}
public ProportionalSelector() {
AddVariableInfo(new VariableInfo("Maximization", "Maximization problem", typeof(BoolData), VariableKind.In));
AddVariableInfo(new VariableInfo("Quality", "Quality value", typeof(DoubleData), VariableKind.In));
AddVariableInfo(new VariableInfo("Windowing", "Apply windowing strategy (selection probability is proportional to the quality differences and not to the total quality)", typeof(BoolData), VariableKind.In));
GetVariableInfo("Windowing").Local = true;
AddVariable(new Variable("Windowing", new BoolData(true)));
GetVariable("CopySelected").GetValue().Data = true;
}
protected override void Select(IRandom random, IScope source, int selected, IScope target, bool copySelected) {
bool maximization = GetVariableValue("Maximization", source, true).Data;
IVariableInfo qualityInfo = GetVariableInfo("Quality");
bool windowing = GetVariableValue("Windowing", source, true).Data;
double[] qualities;
double qualitySum;
double selectedQuality;
double sum;
int j;
GenerateQualitiesArray(source, maximization, qualityInfo, windowing, out qualities, out qualitySum);
// perform selection
for (int i = 0; i < selected; i++) {
selectedQuality = random.NextDouble() * qualitySum;
sum = 0;
j = 0;
while ((j < qualities.Length) && (sum <= selectedQuality)) {
sum += qualities[j];
j++;
}
IScope selectedScope = source.SubScopes[j - 1];
if (copySelected)
target.AddSubScope((IScope)selectedScope.Clone());
else {
source.RemoveSubScope(selectedScope);
target.AddSubScope(selectedScope);
GenerateQualitiesArray(source, maximization, qualityInfo, windowing, out qualities, out qualitySum);
}
}
}
private void GenerateQualitiesArray(IScope source, bool maximization, IVariableInfo qualityInfo, bool windowing, out double[] qualities, out double qualitySum) {
int subScopes = source.SubScopes.Count;
qualities = new double[subScopes];
qualitySum = 0;
if (subScopes < 1) throw new InvalidOperationException("No source scopes to select available.");
double best = source.SubScopes[0].GetVariableValue(qualityInfo.FormalName, false).Data;
double worst = source.SubScopes[subScopes - 1].GetVariableValue(qualityInfo.FormalName, false).Data;
double limit = Math.Min(worst * 2, double.MaxValue);
double min = Math.Min(best, worst);
double max = Math.Max(best, worst);
double solutionQuality;
// preprocess fitness values, apply windowing if desired
for (int i = 0; i < qualities.Length; i++) {
solutionQuality = source.SubScopes[i].GetVariableValue(qualityInfo.FormalName, false).Data;
if (solutionQuality < min || solutionQuality > max) {
// something has obviously gone wrong here
string errorMessage = "There is a problem with the ordering of the source sub-scopes in " + Name + ".\r\n" +
"The quality of solution number " + i.ToString() + " is ";
if (solutionQuality < min) errorMessage += "below";
else errorMessage += "greater than";
errorMessage += " the calculated qualities range:\r\n";
errorMessage += solutionQuality.ToString() + " is outside the interval [ " + min.ToString() + " ; " + max.ToString() + " ].";
throw new InvalidOperationException(errorMessage);
}
if (best != worst) { // prevent division by zero
if (windowing) {
if (!maximization) {
qualities[i] = 1 - ((solutionQuality - best) / (worst - best));
} else {
qualities[i] = (solutionQuality - worst) / (best - worst);
}
} else {
if (!maximization) qualities[i] = limit - solutionQuality;
else qualities[i] = solutionQuality;
}
} else { // best == worst -> all fitness values are equal
qualities[i] = 1;
}
qualitySum += qualities[i];
}
if (double.IsInfinity(qualitySum)) qualitySum = double.MaxValue;
}
}
}