#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Selection { /// /// A random selection operator. /// [Item("RandomSelector", "A random selection operator.")] [StorableClass(StorableClassType.Empty)] [Creatable("Test")] public sealed class RandomSelector : StochasticSelector { public RandomSelector() : base() { } protected override IScope[] Select(List scopes) { int count = NumberOfSelectedSubScopesParameter.ActualValue.Value; bool copy = CopySelectedParameter.Value.Value; IRandom random = RandomParameter.ActualValue; IScope[] selected = new IScope[count]; for (int i = 0; i < count; i++) { if (copy) selected[i] = (IScope)scopes[random.Next(scopes.Count)].Clone(); else { int index = random.Next(scopes.Count); selected[i] = scopes[index]; scopes.RemoveAt(index); } } return selected; } } }