#region License Information
/* HeuristicLab
* Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using HeuristicLab.Common;
using HeuristicLab.Common.Resources;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using Microsoft.CSharp;
namespace HeuristicLab.Scripting {
[Item("C# Script", "An empty C# script.")]
[Creatable("Scripts")]
[StorableClass]
public sealed class Script : NamedItem, IStorableContent {
#region Constants
private const string ExecuteMethodName = "Execute";
private const string CodeTemplate =
@"// use 'vars' to access variables in the script's variable store
// vars has a Contains(string) method to check if a variable exists and implements IEnumerable
using System;
using System.Linq;
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
public class UserScript : HeuristicLab.Scripting.UserScriptBase {
public override void Main() {
// type your code here
}
// implement further classes and methods
}";
#endregion
#region Fields & Properties
private UserScriptBase compiledScript;
public string Filename { get; set; }
public static new Image StaticItemImage {
get { return VSImageLibrary.Script; }
}
[Storable]
private VariableStore variableStore;
public VariableStore VariableStore {
get { return variableStore; }
}
[Storable]
private string code;
public string Code {
get { return code; }
set {
if (value == code) return;
code = value;
compiledScript = null;
OnCodeChanged();
}
}
private string compilationUnitCode;
public string CompilationUnitCode {
get { return compilationUnitCode; }
}
private CompilerErrorCollection compileErrors;
public CompilerErrorCollection CompileErrors {
get { return compileErrors; }
private set {
compileErrors = value;
OnCompileErrorsChanged();
}
}
#endregion
#region Construction & Initialization
[StorableConstructor]
private Script(bool deserializing) : base(deserializing) { }
private Script(Script original, Cloner cloner)
: base(original, cloner) {
code = original.code;
variableStore = new VariableStore();
compilationUnitCode = original.compilationUnitCode;
if (original.compileErrors != null)
compileErrors = new CompilerErrorCollection(original.compileErrors);
}
public Script() {
name = ItemName;
description = ItemDescription;
code = CodeTemplate;
variableStore = new VariableStore();
}
public Script(string code)
: this() {
this.code = code;
}
public override IDeepCloneable Clone(Cloner cloner) {
return new Script(this, cloner);
}
#endregion
private void RegisterScriptEvents() {
if (compiledScript == null) return;
compiledScript.ConsoleOutputChanged += compiledScript_ConsoleOutputChanged;
}
private void DeregisterScriptEvents() {
if (compiledScript == null) return;
compiledScript.ConsoleOutputChanged -= compiledScript_ConsoleOutputChanged;
}
#region Compilation
private CSharpCodeProvider codeProvider =
new CSharpCodeProvider(
new Dictionary {
{ "CompilerVersion", "v4.0" }, // support C# 4.0 syntax
});
private CompilerResults DoCompile() {
var parameters = new CompilerParameters {
GenerateExecutable = false,
GenerateInMemory = true,
IncludeDebugInformation = true,
WarningLevel = 4
};
parameters.ReferencedAssemblies.AddRange(
GetAssemblies()
.Select(a => a.Location)
.ToArray());
var unit = CreateCompilationUnit();
var writer = new StringWriter();
codeProvider.GenerateCodeFromCompileUnit(
unit,
writer,
new CodeGeneratorOptions {
ElseOnClosing = true,
IndentString = " ",
});
compilationUnitCode = writer.ToString();
return codeProvider.CompileAssemblyFromDom(parameters, unit);
}
public void Compile() {
var results = DoCompile();
compiledScript = null;
CompileErrors = results.Errors;
if (results.Errors.HasErrors) {
var sb = new StringBuilder();
foreach (CompilerError error in results.Errors) {
sb.Append(error.Line).Append(':')
.Append(error.Column).Append(": ")
.AppendLine(error.ErrorText);
}
throw new Exception(string.Format(
"Compilation of \"{0}\" failed:{1}{2}",
Name, Environment.NewLine,
sb.ToString()));
} else {
var assembly = results.CompiledAssembly;
var types = assembly.GetTypes();
DeregisterScriptEvents();
compiledScript = (UserScriptBase)Activator.CreateInstance(types[0]);
RegisterScriptEvents();
}
}
public IEnumerable GetAssemblies() {
var assemblies = new List();
foreach (var a in AppDomain.CurrentDomain.GetAssemblies()) {
try {
if (File.Exists(a.Location)) assemblies.Add(a);
} catch (NotSupportedException) {
// NotSupportedException is thrown while accessing
// the Location property of the anonymously hosted
// dynamic methods assembly, which is related to
// LINQ queries
}
}
assemblies.Add(typeof(Microsoft.CSharp.RuntimeBinder.Binder).Assembly); // for dlr functionality
return assemblies;
}
private readonly Regex SafeTypeNameCharRegex = new Regex("[_a-zA-Z0-9]+");
private readonly Regex SafeTypeNameRegex = new Regex("[_a-zA-Z][_a-zA-Z0-9]*");
private CodeCompileUnit CreateCompilationUnit() {
var unit = new CodeSnippetCompileUnit(code);
return unit;
}
public string CompiledTypeName {
get {
var sb = new StringBuilder();
var strings = SafeTypeNameCharRegex.Matches(Name)
.Cast()
.Select(m => m.Value);
foreach (string s in strings)
sb.Append(s);
return SafeTypeNameRegex.Match(sb.ToString()).Value;
}
}
#endregion
private Thread scriptThread;
public void Execute() {
if (compiledScript == null) return;
var executeMethod = typeof(UserScriptBase).GetMethod(ExecuteMethodName, BindingFlags.NonPublic | BindingFlags.Instance);
if (executeMethod != null) {
scriptThread = new Thread(() => {
Exception ex = null;
try {
OnScriptExecutionStarted();
executeMethod.Invoke(compiledScript, new[] { VariableStore });
} catch (ThreadAbortException) {
// the execution was cancelled by the user
} catch (TargetInvocationException e) {
ex = e.InnerException;
} finally {
OnScriptExecutionFinished(ex);
}
});
scriptThread.Start();
}
}
public void Kill() {
if (scriptThread.IsAlive)
scriptThread.Abort();
}
private void compiledScript_ConsoleOutputChanged(object sender, EventArgs e) {
OnConsoleOutputChanged(e.Value);
}
public event EventHandler CodeChanged;
private void OnCodeChanged() {
var handler = CodeChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler CompileErrorsChanged;
private void OnCompileErrorsChanged() {
var handler = CompileErrorsChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ScriptExecutionStarted;
private void OnScriptExecutionStarted() {
var handler = ScriptExecutionStarted;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler> ScriptExecutionFinished;
private void OnScriptExecutionFinished(Exception e) {
var handler = ScriptExecutionFinished;
if (handler != null) handler(this, new EventArgs(e));
}
public event EventHandler> ConsoleOutputChanged;
private void OnConsoleOutputChanged(string args) {
var handler = ConsoleOutputChanged;
if (handler != null) handler(this, new EventArgs(args));
}
}
}