using System; using System.Diagnostics; using System.Threading; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.Xml; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HeuristicLab.SGA.UnitTest { /// /// Summary description for UnitTest1 /// [TestClass] public class UnitTest { public UnitTest() { // // TODO: Add constructor logic here // } private TestContext testContextInstance; /// ///Gets or sets the test context which provides ///information about and functionality for the current test run. /// public TestContext TestContext { get { return testContextInstance; } set { testContextInstance = value; } } #region Additional test attributes // // You can use the following additional attributes as you write your tests: // // Use ClassInitialize to run code before running the first test in the class // [ClassInitialize()] // public static void MyClassInitialize(TestContext testContext) { } // // Use ClassCleanup to run code after all tests in a class have run // [ClassCleanup()] // public static void MyClassCleanup() { } // // Use TestInitialize to run code before running each test // [TestInitialize()] // public void MyTestInitialize() { } // // Use TestCleanup to run code after each test has run // [TestCleanup()] // public void MyTestCleanup() { } // #endregion private EventWaitHandle trigger = new AutoResetEvent(false); [TestMethod] [DeploymentItem(@"SGAEngine.hl")] public void SGAPerformanceTest() { IEngine engine = (IEngine)XmlParser.Deserialize("SGAEngine.hl"); engine.Stopped += new EventHandler(engine_Stopped); engine.Prepare(); engine.Start(); trigger.WaitOne(); TestContext.WriteLine("Runtime: {0}", engine.ExecutionTime.ToString()); } private void engine_Stopped(object sender, EventArgs e) { trigger.Set(); } } }