#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
namespace HeuristicLab.RealVector {
///
/// Discrete crossover for real vectors: For each position in the new vector an allele
/// of one of the parents is randomly selected.
///
public class DiscreteCrossover : RealVectorCrossoverBase {
///
public override string Description {
get { return @"Discrete crossover for real vectors: creates a new offspring by combining the alleles in the parents such that each allele is randomly selected from one parent."; }
}
///
/// Performs a discrete crossover operation on multiple given parents.
///
/// A random number generator.
/// An array containing the parents that should be crossed.
/// The newly created real vector, resulting from the crossover operation.
public static double[] Apply(IRandom random, double[][] parents) {
int length = parents[0].Length;
double[] result = new double[length];
for (int i = 0; i < length; i++) {
result[i] = parents[random.Next(parents.Length)][i];
}
return result;
}
///
/// Performs a discrete crossover operation for multiple given parent real vectors.
///
/// Thrown if there are less than two parents.
/// The current scope.
/// A random number generator.
/// An array containing the real vectors that should be crossed.
/// The newly created real vector, resulting from the crossover operation.
protected override double[] Cross(IScope scope, IRandom random, double[][] parents) {
if (parents.Length < 2) throw new InvalidOperationException("ERROR in DiscreteCrossover: The number of parents is less than 2");
return Apply(random, parents);
}
}
}