#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Core; namespace HeuristicLab.RealVector { /// /// Discrete crossover for real vectors: For each position in the new vector an allele /// of one of the parents is randomly selected. /// public class DiscreteCrossover : RealVectorCrossoverBase { /// public override string Description { get { return @"Discrete crossover for real vectors: creates a new offspring by combining the alleles in the parents such that each allele is randomly selected from one parent."; } } /// /// Performs a discrete crossover operation on multiple given parents. /// /// A random number generator. /// An array containing the parents that should be crossed. /// The newly created real vector, resulting from the crossover operation. public static double[] Apply(IRandom random, double[][] parents) { int length = parents[0].Length; double[] result = new double[length]; for (int i = 0; i < length; i++) { result[i] = parents[random.Next(parents.Length)][i]; } return result; } /// /// Performs a discrete crossover operation for multiple given parent real vectors. /// /// Thrown if there are less than two parents. /// The current scope. /// A random number generator. /// An array containing the real vectors that should be crossed. /// The newly created real vector, resulting from the crossover operation. protected override double[] Cross(IScope scope, IRandom random, double[][] parents) { if (parents.Length < 2) throw new InvalidOperationException("ERROR in DiscreteCrossover: The number of parents is less than 2"); return Apply(random, parents); } } }