#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.VehicleRouting.Encodings.Zhu { [Item("ZhuHeuristicCrossover1", "The Zhu Heuristic Crossover (Version 1). It is implemented as described in Zhu, K.Q. (2000). A New Genetic Algorithm For VRPTW. Proceedings of the International Conference on Artificial Intelligence.")] [StorableClass] public sealed class ZhuHeuristicCrossover1 : ZhuCrossover { [StorableConstructor] private ZhuHeuristicCrossover1(bool deserializing) : base(deserializing) { } public ZhuHeuristicCrossover1() : base() { } public override IDeepCloneable Clone(Cloner cloner) { return new ZhuHeuristicCrossover1(this, cloner); } private ZhuHeuristicCrossover1(ZhuHeuristicCrossover1 original, Cloner cloner) : base(original, cloner) { } private void Swap(ZhuEncoding individual, int city1, int city2) { int index1 = individual.IndexOf(city1); int index2 = individual.IndexOf(city2); int temp = individual[index1]; individual[index1] = individual[index2]; individual[index2] = temp; } protected override ZhuEncoding Crossover(IRandom random, ZhuEncoding parent1, ZhuEncoding parent2) { parent1 = parent1.Clone() as ZhuEncoding; parent2 = parent2.Clone() as ZhuEncoding; ZhuEncoding child = parent2.Clone() as ZhuEncoding; if (parent1.Length != parent2.Length) return child; int breakPoint = random.Next(child.Length); int i = breakPoint; int predecessor = breakPoint - 1; if (predecessor < 0) predecessor = predecessor + child.Length; while (i != predecessor) { if (i == breakPoint) { child[i] = parent1[i]; Swap(parent2, parent2[i], parent1[i]); } if (ProblemInstance.GetDistance( child[i] + 1, parent1[(i + 1) % child.Length] + 1, child) < ProblemInstance.GetDistance( child[i] + 1, parent2[(i + 1) % child.Length] + 1, child)) { child[(i + 1) % child.Length] = parent1[(i + 1) % child.Length]; Swap(parent2, parent2[(i + 1) % child.Length], parent1[(i + 1) % child.Length]); } else { child[(i + 1) % child.Length] = parent2[(i + 1) % child.Length]; Swap(parent1, parent1[(i + 1) % child.Length], parent2[(i + 1) % child.Length]); } i = (i + 1) % child.Length; } return child; } } }