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source: trunk/sources/HeuristicLab.Problems.VehicleRouting/3.3/Encodings/Potvin/Manipulators/Potvin2MManipulator.cs @ 4177

Last change on this file since 4177 was 4177, checked in by svonolfe, 14 years ago

Refactored VRP in preparation for the code review (#1039)

File size: 3.1 KB
RevLine 
[4174]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Encodings.PermutationEncoding;
24using HeuristicLab.Parameters;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26using HeuristicLab.Data;
27using System.Collections.Generic;
28
29namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin {
[4177]30  [Item("Potvin2MMainpulator", "The two-level exchange operator which manipulates a Potvin VRP representation.  It is implemented as described in Potvin, J.-Y. and Bengio, S. (1996). The Vehicle Routing Problem with Time Windows - Part II: Genetic Search. INFORMS Journal of Computing, 8:165–172.")]
[4174]31  [StorableClass]
32  public sealed class Potvin2MMainpulator : PotvinManipulator {
33    protected override void Manipulate(IRandom random, PotvinEncoding individual) {
34      int selectedIndex = SelectRandomTourBiasedByLength(random, individual);
35      Tour route1 =
36        individual.Tours[selectedIndex];
37
38      for (int customer1Position = 0; customer1Position < route1.Cities.Count; customer1Position++) {
39        foreach (Tour tour in individual.Tours) {
40          if (tour != route1) {
41            for (int customer2Position = 0; customer2Position < tour.Cities.Count; customer2Position++) {
42              int customer1 = route1.Cities[customer1Position];
43              int customer2 = tour.Cities[customer2Position];
44
45              //customer1 can be feasibly inserted at the location of customer2
46              tour.Cities[customer2Position] = customer1;
47              if (Feasible(tour)) {
48                int route, place;
49                if (FindInsertionPlace(individual,
50                  customer2, selectedIndex, out route, out place)) {
51                    individual.Tours[route].Cities.Insert(place, customer2);
52                  route1.Cities.RemoveAt(customer1Position);
53
54                  if (route1.Cities.Count == 0)
55                    individual.Tours.Remove(route1);
56
57                  //two-level exchange has been performed
58                  return;
59                } else {
60                  tour.Cities[customer2Position] = customer2;
61                }
62              } else {
63                tour.Cities[customer2Position] = customer2;
64              }
65            }
66          }
67        }
68      }
69    }
70  }
71}
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