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source: trunk/sources/HeuristicLab.Problems.TravelingSalesman/3.3/SimilarityCalculators/TSPSimilarityCalculator.cs @ 8334

Last change on this file since 8334 was 8327, checked in by jkarder, 12 years ago

#1331: applied the rest of the changes suggested by ascheibe in comment:32:ticket:1331

File size: 4.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Encodings.PermutationEncoding;
26using HeuristicLab.Optimization.Operators;
27
28namespace HeuristicLab.Problems.TravelingSalesman {
29  /// <summary>
30  /// An operator that performs similarity calculation between two traveling salesman solutions.
31  /// </summary>
32  /// <remarks>
33  /// The operator calculates the similarity based on the number of edges the two solutions have in common.
34  /// </remarks>
35  [Item("TSPSimilarityCalculator", "An operator that performs similarity calculation between two traveling salesman solutions. The operator calculates the similarity based on the number of edges the two solutions have in common.")]
36  public sealed class TSPSimilarityCalculator : SingleObjectiveSolutionSimilarityCalculator {
37    private TSPSimilarityCalculator(bool deserializing) : base(deserializing) { }
38    private TSPSimilarityCalculator(TSPSimilarityCalculator original, Cloner cloner) : base(original, cloner) { }
39    public TSPSimilarityCalculator() : base() { }
40
41    public override IDeepCloneable Clone(Cloner cloner) {
42      return new TSPSimilarityCalculator(this, cloner);
43    }
44
45    public static double CalculateSimilarity(Permutation left, Permutation right) {
46      if (left == null || right == null)
47        throw new ArgumentException("Cannot calculate similarity because one of the provided solutions or both are null.");
48      if (left.PermutationType != right.PermutationType)
49        throw new ArgumentException("Cannot calculate similarity because the provided solutions have different types.");
50      if (left.Length != right.Length)
51        throw new ArgumentException("Cannot calculate similarity because the provided solutions have different lengths.");
52      var comparer = new PermutationEqualityComparer();
53      if (object.ReferenceEquals(left, right) || comparer.Equals(left, right)) return 1.0;
54
55      switch (left.PermutationType) {
56        case PermutationTypes.Absolute:
57          return CalculateAbsolute(left, right);
58        case PermutationTypes.RelativeDirected:
59          return CalculateRelativeDirected(left, right);
60        case PermutationTypes.RelativeUndirected:
61          return CalculateRelativeUndirected(left, right);
62        default:
63          throw new InvalidOperationException("unknown permutation type");
64      }
65    }
66
67    private static double CalculateAbsolute(Permutation left, Permutation right) {
68      double similarity = 0.0;
69      for (int i = 0; i < left.Length; i++)
70        if (left[i] == right[i]) similarity++;
71
72      return similarity / left.Length;
73    }
74
75    private static double CalculateRelativeDirected(Permutation left, Permutation right) {
76      int[] edges = new int[right.Length];
77      for (int i = 0; i < right.Length; i++)
78        edges[right[i]] = right[(i + 1) % right.Length];
79
80      double similarity = 0.0;
81      for (int i = 0; i < left.Length; i++)
82        if (left[(i + 1) % left.Length] == edges[left[i]]) similarity++;
83
84      return similarity / left.Length;
85    }
86
87    private static double CalculateRelativeUndirected(Permutation left, Permutation right) {
88      int[,] edges = new int[right.Length, 2];
89      for (int i = 0; i < right.Length; i++) {
90        edges[right[i], 0] = right[(i + 1) % right.Length];
91        edges[right[i], 1] = right[(i - 1 + right.Length) % right.Length];
92      }
93
94      double similarity = 0.0;
95      for (int i = 0; i < left.Length; i++) {
96        int targetCity = left[(i + 1) % left.Length];
97        if (targetCity == edges[left[i], 0] || targetCity == edges[left[i], 1])
98          similarity++;
99      }
100
101      return similarity / left.Length;
102    }
103
104    public override double CalculateSolutionSimilarity(IScope leftSolution, IScope rightSolution) {
105      var sol1 = leftSolution.Variables[SolutionVariableName].Value as Permutation;
106      var sol2 = rightSolution.Variables[SolutionVariableName].Value as Permutation;
107
108      return CalculateSimilarity(sol1, sol2);
109    }
110  }
111}
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