#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Drawing; using HeuristicLab.Collections; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Encodings.RealVectorEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.TestFunctions { /// /// Represents a SingleObjectiveTestFunctionSolution solution. /// [Item("SingleObjectiveTestFunctionSolution", "Represents a SingleObjectiveTestFunction solution.")] [StorableClass] public class SingleObjectiveTestFunctionSolution : Item { public override Image ItemImage { get { return HeuristicLab.Common.Resources.VS2008ImageLibrary.Image; } } [Storable] private RealVector bestKnownRealVector; public RealVector BestKnownRealVector { get { return bestKnownRealVector; } set { if (bestKnownRealVector != value) { if (bestKnownRealVector != null) DeregisterBestKnownRealVectorEvents(); bestKnownRealVector = value; if (bestKnownRealVector != null) RegisterBestKnownRealVectorEvents(); OnBestKnownRealVectorChanged(); } } } [Storable] private RealVector bestRealVector; public RealVector BestRealVector { get { return bestRealVector; } set { if (bestRealVector != value) { if (bestRealVector != null) DeregisterBestRealVectorEvents(); bestRealVector = value; if (bestRealVector != null) RegisterBestRealVectorEvents(); OnBestRealVectorChanged(); } } } [Storable] private DoubleValue bestQuality; public DoubleValue BestQuality { get { return bestQuality; } set { if (bestQuality != value) { if (bestQuality != null) DeregisterQualityEvents(); bestQuality = value; if (bestQuality != null) RegisterQualityEvents(); OnQualityChanged(); } } } [Storable] private ItemArray population; public ItemArray Population { get { return population; } set { if (population != value) { if (population != null) DeregisterPopulationEvents(); population = value; if (population != null) RegisterPopulationEvents(); OnPopulationChanged(); } } } [Storable] private ISingleObjectiveTestFunctionProblemEvaluator evaluator; public ISingleObjectiveTestFunctionProblemEvaluator Evaluator { get { return evaluator; } set { if (evaluator != value) { evaluator = value; OnEvaluatorChanged(); } } } [Storable] private DoubleMatrix bounds; public DoubleMatrix Bounds { get { return bounds; } set { if (bounds != value) { if (bounds != null) DeregisterBoundsEvents(); bounds = value; if (bounds != null) RegisterBoundsEvents(); OnBoundsChanged(); } } } public SingleObjectiveTestFunctionSolution() : base() { } public SingleObjectiveTestFunctionSolution(RealVector realVector, DoubleValue quality, ISingleObjectiveTestFunctionProblemEvaluator evaluator) : base() { this.bestRealVector = realVector; this.bestQuality = quality; this.evaluator = evaluator; Initialize(); } [StorableConstructor] private SingleObjectiveTestFunctionSolution(bool deserializing) : base(deserializing) { } [StorableHook(HookType.AfterDeserialization)] private void Initialize() { if (bestKnownRealVector != null) RegisterBestKnownRealVectorEvents(); if (bestRealVector != null) RegisterBestRealVectorEvents(); if (bestQuality != null) RegisterQualityEvents(); if (population != null) RegisterPopulationEvents(); if (bounds != null) RegisterBoundsEvents(); } public override IDeepCloneable Clone(Cloner cloner) { SingleObjectiveTestFunctionSolution clone = new SingleObjectiveTestFunctionSolution(); cloner.RegisterClonedObject(this, clone); clone.bestKnownRealVector = (RealVector)cloner.Clone(bestKnownRealVector); clone.bestRealVector = (RealVector)cloner.Clone(bestRealVector); clone.bestQuality = (DoubleValue)cloner.Clone(bestQuality); clone.population = (ItemArray)cloner.Clone(population); clone.evaluator = (ISingleObjectiveTestFunctionProblemEvaluator)cloner.Clone(evaluator); clone.bounds = (DoubleMatrix)cloner.Clone(bounds); clone.Initialize(); return clone; } #region Events public event EventHandler BestKnownRealVectorChanged; private void OnBestKnownRealVectorChanged() { var changed = BestKnownRealVectorChanged; if (changed != null) changed(this, EventArgs.Empty); } public event EventHandler BestRealVectorChanged; private void OnBestRealVectorChanged() { var changed = BestRealVectorChanged; if (changed != null) changed(this, EventArgs.Empty); } public event EventHandler QualityChanged; private void OnQualityChanged() { var changed = QualityChanged; if (changed != null) changed(this, EventArgs.Empty); } public event EventHandler PopulationChanged; private void OnPopulationChanged() { var changed = PopulationChanged; if (changed != null) changed(this, EventArgs.Empty); } public event EventHandler EvaluatorChanged; private void OnEvaluatorChanged() { var changed = EvaluatorChanged; if (changed != null) changed(this, EventArgs.Empty); } public event EventHandler BoundsChanged; private void OnBoundsChanged() { var changed = BoundsChanged; if (changed != null) changed(this, EventArgs.Empty); } private void RegisterBestKnownRealVectorEvents() { BestKnownRealVector.ItemChanged += new EventHandler>(BestKnownRealVector_ItemChanged); BestKnownRealVector.Reset += new EventHandler(BestKnownRealVector_Reset); } private void DeregisterBestKnownRealVectorEvents() { BestKnownRealVector.ItemChanged -= new EventHandler>(BestKnownRealVector_ItemChanged); BestKnownRealVector.Reset -= new EventHandler(BestKnownRealVector_Reset); } private void RegisterBestRealVectorEvents() { BestRealVector.ItemChanged += new EventHandler>(BestRealVector_ItemChanged); BestRealVector.Reset += new EventHandler(BestRealVector_Reset); } private void DeregisterBestRealVectorEvents() { BestRealVector.ItemChanged -= new EventHandler>(BestRealVector_ItemChanged); BestRealVector.Reset -= new EventHandler(BestRealVector_Reset); } private void RegisterQualityEvents() { BestQuality.ValueChanged += new EventHandler(Quality_ValueChanged); } private void DeregisterQualityEvents() { BestQuality.ValueChanged -= new EventHandler(Quality_ValueChanged); } private void RegisterPopulationEvents() { Population.CollectionReset += new CollectionItemsChangedEventHandler>(Population_CollectionReset); Population.ItemsMoved += new CollectionItemsChangedEventHandler>(Population_ItemsMoved); Population.ItemsReplaced += new CollectionItemsChangedEventHandler>(Population_ItemsReplaced); } private void DeregisterPopulationEvents() { Population.CollectionReset -= new CollectionItemsChangedEventHandler>(Population_CollectionReset); Population.ItemsMoved -= new CollectionItemsChangedEventHandler>(Population_ItemsMoved); Population.ItemsReplaced -= new CollectionItemsChangedEventHandler>(Population_ItemsReplaced); } private void RegisterBoundsEvents() { Bounds.ItemChanged += new EventHandler>(Bounds_ItemChanged); Bounds.Reset += new EventHandler(Bounds_Reset); } private void DeregisterBoundsEvents() { Bounds.ItemChanged -= new EventHandler>(Bounds_ItemChanged); Bounds.Reset -= new EventHandler(Bounds_Reset); } private void BestKnownRealVector_ItemChanged(object sender, EventArgs e) { OnBestKnownRealVectorChanged(); } private void BestKnownRealVector_Reset(object sender, EventArgs e) { OnBestKnownRealVectorChanged(); } private void BestRealVector_ItemChanged(object sender, EventArgs e) { OnBestRealVectorChanged(); } private void BestRealVector_Reset(object sender, EventArgs e) { OnBestRealVectorChanged(); } private void Quality_ValueChanged(object sender, EventArgs e) { OnQualityChanged(); } private void Population_ItemsReplaced(object sender, CollectionItemsChangedEventArgs> e) { OnPopulationChanged(); } private void Population_ItemsMoved(object sender, CollectionItemsChangedEventArgs> e) { OnPopulationChanged(); } private void Population_CollectionReset(object sender, CollectionItemsChangedEventArgs> e) { OnPopulationChanged(); } private void Bounds_ItemChanged(object sender, EventArgs e) { OnBoundsChanged(); } private void Bounds_Reset(object sender, EventArgs e) { OnBoundsChanged(); } #endregion } }