#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Operators;
using HeuristicLab.Random;
using HeuristicLab.Data;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.Parameters;
using System.Collections.Generic;
using System;
namespace HeuristicLab.Problems.DataAnalysis.Symbolic.Symbols {
[StorableClass]
[Item("Variable", "Represents a variable value.")]
public sealed class Variable : Symbol {
#region Properties
private double weightNu;
[Storable]
public double WeightNu {
get { return weightNu; }
set { weightNu = value; }
}
private double weightSigma;
[Storable]
public double WeightSigma {
get { return weightSigma; }
set {
if (weightSigma < 0.0) throw new ArgumentException("Negative sigma is not allowed.");
weightSigma = value;
}
}
private List variableNames;
[Storable]
public ICollection VariableNames {
get { return variableNames; }
set {
if (value == null) throw new ArgumentNullException();
variableNames.Clear();
variableNames.AddRange(value);
}
}
#endregion
public Variable()
: base() {
weightNu = 1.0;
weightSigma = 1.0;
variableNames = new List();
}
public override SymbolicExpressionTreeNode CreateTreeNode() {
return new VariableTreeNode(this);
}
}
}