#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Operators; using HeuristicLab.Random; using HeuristicLab.Data; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Parameters; using System.Collections.Generic; using System; namespace HeuristicLab.Problems.DataAnalysis.Symbolic.Symbols { [StorableClass] [Item("Variable", "Represents a variable value.")] public sealed class Variable : Symbol { #region Properties private double weightNu; [Storable] public double WeightNu { get { return weightNu; } set { weightNu = value; } } private double weightSigma; [Storable] public double WeightSigma { get { return weightSigma; } set { if (weightSigma < 0.0) throw new ArgumentException("Negative sigma is not allowed."); weightSigma = value; } } private List variableNames; [Storable] public ICollection VariableNames { get { return variableNames; } set { if (value == null) throw new ArgumentNullException(); variableNames.Clear(); variableNames.AddRange(value); } } #endregion public Variable() : base() { weightNu = 1.0; weightSigma = 1.0; variableNames = new List(); } public override SymbolicExpressionTreeNode CreateTreeNode() { return new VariableTreeNode(this); } } }