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source: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/LaggedVariableTreeNode.cs @ 4068

Last change on this file since 4068 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 2.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Core;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25namespace HeuristicLab.Problems.DataAnalysis.Symbolic.Symbols {
26  [StorableClass]
27  public sealed class LaggedVariableTreeNode : VariableTreeNode {
28    public new LaggedVariable Symbol {
29      get { return (LaggedVariable)base.Symbol; }
30    }
31    [Storable]
32    private int lag;
33    public int Lag {
34      get { return lag; }
35      set { lag = value; }
36    }
37
38    private LaggedVariableTreeNode() { }
39
40    // copy constructor
41    private LaggedVariableTreeNode(LaggedVariableTreeNode original)
42      : base(original) {
43      lag = original.lag;
44    }
45
46    public LaggedVariableTreeNode(LaggedVariable variableSymbol) : base(variableSymbol) { }
47
48    public override bool HasLocalParameters {
49      get {
50        return true;
51      }
52    }
53
54    public override void ResetLocalParameters(IRandom random) {
55      base.ResetLocalParameters(random);
56      lag = random.Next(Symbol.MinLag, Symbol.MaxLag + 1);
57    }
58
59    public override void ShakeLocalParameters(IRandom random, double shakingFactor) {
60      base.ShakeLocalParameters(random, shakingFactor);
61      lag = Math.Min(Symbol.MaxLag, Math.Max(Symbol.MinLag, lag + random.Next(-1, 2)));
62    }
63
64
65    public override object Clone() {
66      return new LaggedVariableTreeNode(this);
67    }
68
69    public override string ToString() {
70      return base.ToString() +
71        " (t" + (lag > 0 ? "+" : "") + lag + ")";
72    }
73  }
74}
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