#region License Information
/* HeuristicLab
* Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
namespace HeuristicLab.Problems.DataAnalysis.Views {
#region License Information
/* HeuristicLab
* Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Windows.Forms;
using HeuristicLab.Core;
using HeuristicLab.Core.Views;
using HeuristicLab.MainForm;
using HeuristicLab.MainForm.WindowsForms;
[View("Ensemble Solutions")]
[Content(typeof(IItemCollection), false)]
internal sealed partial class RegressionEnsembleSolutionModelView : ItemCollectionView {
public RegressionEnsembleSolutionModelView() {
InitializeComponent();
}
protected override void SetEnabledStateOfControls() {
base.SetEnabledStateOfControls();
addButton.Enabled = Content != null && !Content.IsReadOnly && !Locked;
removeButton.Enabled = Content != null && !Content.IsReadOnly && !Locked && itemsListView.SelectedItems.Count > 0;
itemsListView.Enabled = Content != null;
detailsGroupBox.Enabled = Content != null && itemsListView.SelectedItems.Count == 1;
}
}
}