#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using System.Collections.Generic; using System; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Symbols; using HeuristicLab.Problems.ArtificialAnt.Symbols; namespace HeuristicLab.Problems.ArtificialAnt { [StorableClass] public class ArtificialAntExpressionGrammar : DefaultSymbolicExpressionGrammar { public ArtificialAntExpressionGrammar() : base() { Initialize(); } [StorableConstructor] protected ArtificialAntExpressionGrammar(bool deserializing) : base(deserializing) { } private void Initialize() { var ifFoodAhead = new IfFoodAhead(); var prog2 = new Prog2(); var prog3 = new Prog3(); var move = new Move(); var left = new Left(); var right = new Right(); var defun = new Defun(); var allSymbols = new List() { ifFoodAhead, prog2, prog3, move, left, right }; var nonTerminalSymbols = new List() { ifFoodAhead, prog2, prog3 }; allSymbols.ForEach(s => AddSymbol(s)); SetMinSubtreeCount(ifFoodAhead, 2); SetMaxSubtreeCount(ifFoodAhead, 2); SetMinSubtreeCount(prog2, 2); SetMaxSubtreeCount(prog2, 2); SetMinSubtreeCount(prog3, 3); SetMaxSubtreeCount(prog3, 3); SetMinSubtreeCount(move, 0); SetMaxSubtreeCount(move, 0); SetMinSubtreeCount(left, 0); SetMaxSubtreeCount(left, 0); SetMinSubtreeCount(right, 0); SetMaxSubtreeCount(right, 0); // each symbols is allowed as child of the start symbol allSymbols.ForEach(s => SetAllowedChild(StartSymbol, s, 0)); // each symbol is allowed as child of all other symbols (except for terminals that have MaxSubtreeCount == 0 foreach (var parent in allSymbols) { for (int argIndex = 0; argIndex < GetMaxSubtreeCount(parent); argIndex++) { foreach (var child in allSymbols) { SetAllowedChild(parent, child, argIndex); } } } } } }