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source: trunk/sources/HeuristicLab.PluginInfrastructure.GUI/ErrorDialog.Designer.cs @ 1460

Last change on this file since 1460 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 3.5 KB
RevLine 
[2]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.PluginInfrastructure.GUI {
23  partial class ErrorDialog {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if(disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Windows Form Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.messageTextBox = new System.Windows.Forms.TextBox();
48      this.okButton = new System.Windows.Forms.Button();
49      this.SuspendLayout();
50      //
51      // messageTextBox
52      //
53      this.messageTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
54                  | System.Windows.Forms.AnchorStyles.Left)
55                  | System.Windows.Forms.AnchorStyles.Right)));
56      this.messageTextBox.Location = new System.Drawing.Point(12, 12);
57      this.messageTextBox.Multiline = true;
58      this.messageTextBox.Name = "messageTextBox";
59      this.messageTextBox.ScrollBars = System.Windows.Forms.ScrollBars.Horizontal;
60      this.messageTextBox.Size = new System.Drawing.Size(392, 232);
61      this.messageTextBox.TabIndex = 0;
62      //
63      // okButton
64      //
65      this.okButton.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
66      this.okButton.Location = new System.Drawing.Point(165, 250);
67      this.okButton.Name = "okButton";
68      this.okButton.Size = new System.Drawing.Size(75, 23);
69      this.okButton.TabIndex = 1;
70      this.okButton.Text = "Ok";
71      this.okButton.UseVisualStyleBackColor = true;
72      this.okButton.Click += new System.EventHandler(this.okButton_Click);
73      //
74      // ErrorDialog
75      //
76      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
77      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
78      this.ClientSize = new System.Drawing.Size(416, 285);
79      this.Controls.Add(this.okButton);
80      this.Controls.Add(this.messageTextBox);
81      this.Name = "ErrorDialog";
82      this.Text = "ErrorDialog";
83      this.ResumeLayout(false);
84      this.PerformLayout();
85
86    }
87
88    #endregion
89
90    private System.Windows.Forms.TextBox messageTextBox;
91    private System.Windows.Forms.Button okButton;
92  }
93}
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