using System; using HeuristicLab.Persistence.Core; using HeuristicLab.Persistence.Interfaces; using System.Reflection; using System.Globalization; namespace HeuristicLab.Persistence.Default.Xml.Primitive { public class Float2XmlSerializer : PrimitiveXmlSerializerBase { public static float ParseG8(string s) { float f; if (float.TryParse(s, NumberStyles.AllowDecimalPoint | NumberStyles.AllowExponent | NumberStyles.AllowLeadingSign, CultureInfo.InvariantCulture, out f)) return f; throw new FormatException( String.Format("Invalid float G8 number format \"{0}\" could not be parsed", s)); } public static string FormatG8(float f) { return f.ToString("g8", CultureInfo.InvariantCulture); } public override XmlString Format(float f) { return new XmlString(FormatG8(f)); } public override float Parse(XmlString t) { return ParseG8(t.Data); } } }