#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Core; using HeuristicLab.Data; namespace HeuristicLab.Permutation { /// /// Performs a cross over permutation between two int arrays by taking first a whole cycle and then the /// missing ones from the second parent. /// /// A whole cycle means:
/// Start at a randomly chosen position x in parent1 and transfer it to the child at the same position. /// Now this position x is no longer available for the node on position x in parent2, so /// the value of the node at position x in parent2 is searched in parent1 and is then transferred /// to the child preserving the position. Now this new position y is no longer available for the node in parent2 ....
/// This procedure is repeated till it is again at position x, then the cycle is over. ///
public class CyclicCrossover : PermutationCrossoverBase { /// public override string Description { get { return @"TODO\r\nOperator description still missing ..."; } } /// /// Performs a cross over permutation of and /// by copying a whole cycle starting at a randomly chosen position in parent1 and taking the rest /// from parent2. /// /// The random number generator. /// The parent scope 1 to cross over. /// The parent scope 2 to cross over. /// The created cross over permutation as int array. public static int[] Apply(IRandom random, int[] parent1, int[] parent2) { int length = parent1.Length; int[] result = new int[length]; bool[] indexCopied = new bool[length]; int j, number; j = random.Next(length); // get number to start cycle while (!indexCopied[j]) { // copy whole cycle to new permutation result[j] = parent1[j]; number = parent2[j]; indexCopied[j] = true; j = 0; while ((j < length) && (parent1[j] != number)) { // search copied number in second permutation j++; } } for (int i = 0; i < length; i++) { // copy rest of secound permutation to new permutation if (!indexCopied[i]) { result[i] = parent2[i]; } } return result; } /// /// Performs a cyclic crossover operation for two given parent permutations. /// /// Thrown if there are not exactly two parents. /// The current scope. /// A random number generator. /// An array containing the two permutations that should be crossed. /// The newly created permutation, resulting from the crossover operation. protected override int[] Cross(IScope scope, IRandom random, int[][] parents) { if (parents.Length != 2) throw new InvalidOperationException("ERROR in CyclicCrossover: The number of parents is not equal to 2"); return Apply(random, parents[0], parents[1]); } } }