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source: trunk/sources/HeuristicLab.Permutation/CosaCrossover.cs @ 977

Last change on this file since 977 was 850, checked in by vdorfer, 16 years ago

Created API documentation for HeuristicLab.Permutation namespace (#331)

File size: 4.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27
28namespace HeuristicLab.Permutation {
29  /// <summary>
30  /// Performs a cross over permutation between two permutation arrays by taking randomly chosen
31  /// reverse and forward intervals from the first permutation array inserting
32  /// it in the child on different positions depending on the second permutation array.
33  /// </summary>
34  public class CosaCrossover : PermutationCrossoverBase {
35    /// <inheritdoc select="summary"/>
36    public override string Description {
37      get { return @"TODO\r\nOperator description still missing ..."; }
38    }
39
40    /// <summary>
41    /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
42    /// by taking first the reverse elements of a randomly chosen interval of parent1
43    /// and inserting it in the result at a position specified by the permutation of parent2.
44    /// The remaining elements to be inserted are taken again from parent1 in the forward direction.
45    /// </summary>
46    /// <param name="random">The random number generator.</param>
47    /// <param name="parent1">The parent scope 1 to cross over.</param>
48    /// <param name="parent2">The parent scope 2 to cross over.</param>
49    /// <returns>The created cross over permutation as int array.</returns>
50    public static int[] Apply(IRandom random, int[] parent1, int[] parent2) {
51      int length = parent1.Length;
52      int[] result = new int[length];
53      int crossPoint, startIndex, endIndex;
54
55      crossPoint = random.Next(length);
56      startIndex = (crossPoint + 1) % length;
57
58      int i = 0;
59      while ((i < parent2.Length) && (parent2[i] != parent1[startIndex])) {  // find index of start value in second permutation
60        i++;
61      }
62      i = (i + 1) % length;
63      int j = 0;
64      while ((j < parent1.Length) && (parent1[j] != parent2[i])) {  // find index of parent2[i] in first permutation
65        j++;
66      }
67      endIndex = (j - 1 + length) % length;
68
69      i = endIndex;
70      j = 0;
71      do {  // permutation from end to crosspoint (backwards)
72        result[j] = parent1[i];
73        i = (i - 1 + length) % length;
74        j++;
75      } while (i != crossPoint);
76
77      i = (endIndex + 1) % length;
78      while (i != crossPoint) {  // permutation from end to crosspoint (forwards)
79        result[j] = parent1[i];
80        i = (i + 1) % length;
81        j++;
82      }
83      result[j] = parent1[crossPoint];  // last station: crosspoint
84      return result;
85    }
86
87    /// <summary>
88    /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
89    /// by taking first the reverse elements of a randomly chosen interval of parent1
90    /// and inserting it in the result at a position specified by the permutation of parent2.
91    /// The remaining elements to be inserted are taken again from parent1 in the forward direction.
92    /// </summary>
93    /// <remarks>Calls <see cref="Apply"/>.</remarks>
94    /// <param name="scope">The current scope.</param>
95    /// <param name="random">The random number generator.</param>
96    /// <param name="parent1">The parent scope 1 to cross over.</param>
97    /// <param name="parent2">The parent scope 2 to cross over.</param>
98    /// <returns>The created cross over permutation as int array.</returns>
99    protected override int[] Cross(IScope scope, IRandom random, int[] parent1, int[] parent2) {
100      return Apply(random, parent1, parent2);
101    }
102  }
103}
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