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source: trunk/sources/HeuristicLab.Optimization/3.3/Interfaces/IStrategyParameterOperator.cs @ 3336

Last change on this file since 3336 was 3336, checked in by abeham, 14 years ago

updated Evolution Stratgy #932
StrategyParameters moved completely out of the ES into the encoding and problem, because they are inherently problem specific
The ProblemDimension and a few other parameters of ES were removed
Fixed a few bugs also and added some documentation

File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23
24namespace HeuristicLab.Optimization {
25  /// <summary>
26  /// Marks all operators belonging to the group of operators using the same strategy parameters.
27  /// </summary>
28  /// <remarks>
29  /// The mechanism for marking these operators is similar to <see cref="IMoveOperator"/>.<br />
30  /// You will make derived interfaces of this interface and implement it in each operator of the same group.
31  /// Each operator will then also be marked by its type: <see cref="IStrategyParameterCreator"/>, <see cref="IStrategyParameterCrossover"/>, or
32  /// <see cref="IStrategyParameterManipulator"/>.<br /><br />
33  /// Currently the <see cref="EvolutionStrategy"/> is the only algorithm to make use of this. If your problem is not
34  /// suitable to be solved by ES or you don't want to apply ES there is no need to implement such operators in your
35  /// own solution representation.
36  /// </remarks>
37  public interface IStrategyParameterOperator : IOperator {
38  }
39}
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