#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Optimization.Operators { /// /// Joins all sub sub scopes of a specified scope, reduces the number of sub /// scopes by 1 and uniformly partitions the sub sub scopes again, maintaining the order. /// [Item("SASEGASAReunificator", "This operator merges the villages (sub-scopes) and redistributes the individuals. It is implemented as described in Affenzeller, M. et al. 2009. Genetic Algorithms and Genetic Programming - Modern Concepts and Practical Applications, CRC Press.")] [StorableClass] public class SASEGASAReunificator : SingleSuccessorOperator { public LookupParameter VillageCountParameter { get { return (LookupParameter)Parameters["VillageCount"]; } } public SASEGASAReunificator() : base() { Parameters.Add(new LookupParameter("VillageCount", "The number of villages left after the reunification.")); } /// /// Joins all sub sub scopes of the given , reduces the number of sub /// scopes by 1 and uniformly partitions the sub sub scopes again, maintaining the order. /// /// Thrown when there are less than 2 sub-scopes available or when VillageCount does not equal the number of sub-scopes. /// The current scope whose sub scopes to reduce. /// null. public override IOperation Apply() { IScope scope = ExecutionContext.Scope; if (VillageCountParameter.ActualValue == null) VillageCountParameter.ActualValue = new IntValue(scope.SubScopes.Count); int villageCount = VillageCountParameter.ActualValue.Value; if (villageCount <= 1) throw new InvalidOperationException(Name + ": Reunification requires 2 or more sub-scopes"); if (villageCount != scope.SubScopes.Count) throw new InvalidOperationException(Name + ": VillageCount does not equal the number of sub-scopes"); // get all villages List population = new List(); for (int i = 0; i < villageCount; i++) { population.AddRange(scope.SubScopes[i].SubScopes); scope.SubScopes[i].SubScopes.Clear(); } // reduce number of villages by 1 and partition the population again scope.SubScopes.RemoveAt(scope.SubScopes.Count - 1); villageCount--; int populationPerVillage = population.Count / villageCount; for (int i = 0; i < villageCount; i++) { scope.SubScopes[i].SubScopes.AddRange(population.GetRange(0, populationPerVillage)); population.RemoveRange(0, populationPerVillage); } // add remaining individuals to last village scope.SubScopes[scope.SubScopes.Count - 1].SubScopes.AddRange(population); population.Clear(); VillageCountParameter.ActualValue.Value = villageCount; return base.Apply(); } } }