#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Operators;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Optimization.Operators {
///
/// Joins all sub sub scopes of a specified scope, reduces the number of sub
/// scopes by 1 and uniformly partitions the sub sub scopes again, maintaining the order.
///
[Item("SASEGASAReunificator", "This operator merges the villages (sub-scopes) and redistributes the individuals. It is implemented as described in Affenzeller, M. et al. 2009. Genetic Algorithms and Genetic Programming - Modern Concepts and Practical Applications, CRC Press.")]
[StorableClass]
public class SASEGASAReunificator : SingleSuccessorOperator {
public LookupParameter VillageCountParameter {
get { return (LookupParameter)Parameters["VillageCount"]; }
}
public SASEGASAReunificator()
: base() {
Parameters.Add(new LookupParameter("VillageCount", "The number of villages left after the reunification."));
}
///
/// Joins all sub sub scopes of the given , reduces the number of sub
/// scopes by 1 and uniformly partitions the sub sub scopes again, maintaining the order.
///
/// Thrown when there are less than 2 sub-scopes available or when VillageCount does not equal the number of sub-scopes.
/// The current scope whose sub scopes to reduce.
/// null.
public override IOperation Apply() {
IScope scope = ExecutionContext.Scope;
if (VillageCountParameter.ActualValue == null) VillageCountParameter.ActualValue = new IntValue(scope.SubScopes.Count);
int villageCount = VillageCountParameter.ActualValue.Value;
if (villageCount <= 1)
throw new InvalidOperationException(Name + ": Reunification requires 2 or more sub-scopes");
if (villageCount != scope.SubScopes.Count)
throw new InvalidOperationException(Name + ": VillageCount does not equal the number of sub-scopes");
// get all villages
List population = new List();
for (int i = 0; i < villageCount; i++) {
population.AddRange(scope.SubScopes[i].SubScopes);
scope.SubScopes[i].SubScopes.Clear();
}
// reduce number of villages by 1 and partition the population again
scope.SubScopes.RemoveAt(scope.SubScopes.Count - 1);
villageCount--;
int populationPerVillage = population.Count / villageCount;
for (int i = 0; i < villageCount; i++) {
scope.SubScopes[i].SubScopes.AddRange(population.GetRange(0, populationPerVillage));
population.RemoveRange(0, populationPerVillage);
}
// add remaining individuals to last village
scope.SubScopes[scope.SubScopes.Count - 1].SubScopes.AddRange(population);
population.Clear();
VillageCountParameter.ActualValue.Value = villageCount;
return base.Apply();
}
}
}