#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Core;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Operators {
///
/// An operator which applies a specified operator sequentially on all sub-scopes of the current scope.
///
[Item("UniformSequentialSubScopesProcessor", "An operator which applies a specified operator sequentially on all sub-scopes of the current scope.")]
[StorableClass]
public sealed class UniformSequentialSubScopesProcessor : SingleSuccessorOperator {
private OperatorParameter OperatorParameter {
get { return (OperatorParameter)Parameters["Operator"]; }
}
public IOperator Operator {
get { return OperatorParameter.Value; }
set { OperatorParameter.Value = value; }
}
public UniformSequentialSubScopesProcessor()
: base() {
Parameters.Add(new OperatorParameter("Operator", "The operator which should be applied sequentially on all sub-scopes of the current scope."));
}
public override IOperation Apply() {
OperationCollection next = new OperationCollection(base.Apply());
if (Operator != null) {
OperationCollection inner = new OperationCollection();
for (int i = 0; i < ExecutionContext.Scope.SubScopes.Count; i++)
inner.Add(ExecutionContext.CreateOperation(Operator, ExecutionContext.Scope.SubScopes[i]));
next.Insert(0, inner);
}
return next;
}
}
}