#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Core; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Operators { /// /// An operator which applies a specified operator sequentially on all sub-scopes of the current scope. /// [Item("UniformSequentialSubScopesProcessor", "An operator which applies a specified operator sequentially on all sub-scopes of the current scope.")] [StorableClass] public sealed class UniformSequentialSubScopesProcessor : SingleSuccessorOperator { private OperatorParameter OperatorParameter { get { return (OperatorParameter)Parameters["Operator"]; } } public IOperator Operator { get { return OperatorParameter.Value; } set { OperatorParameter.Value = value; } } public UniformSequentialSubScopesProcessor() : base() { Parameters.Add(new OperatorParameter("Operator", "The operator which should be applied sequentially on all sub-scopes of the current scope.")); } public override IOperation Apply() { OperationCollection next = new OperationCollection(base.Apply()); if (Operator != null) { OperationCollection inner = new OperationCollection(); for (int i = 0; i < ExecutionContext.Scope.SubScopes.Count; i++) inner.Add(ExecutionContext.CreateOperation(Operator, ExecutionContext.Scope.SubScopes[i])); next.Insert(0, inner); } return next; } } }