#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
using HeuristicLab.DataAnalysis;
using System.Xml;
namespace HeuristicLab.Modeling {
public abstract class PredictorBase : ItemBase, IPredictor {
public double UpperPredictionLimit { get; set; }
public double LowerPredictionLimit { get; set; }
public abstract IEnumerable Predict(Dataset dataset, int start, int end);
public abstract IEnumerable GetInputVariables();
public PredictorBase() : this(double.MinValue, double.MaxValue) { } // for persistence
public PredictorBase(double lowerPredictionLimit, double upperPredictionLimit)
: base() {
this.UpperPredictionLimit = upperPredictionLimit;
this.LowerPredictionLimit = lowerPredictionLimit;
}
public override object Clone(IDictionary clonedObjects) {
PredictorBase clone = (PredictorBase)base.Clone(clonedObjects);
clone.UpperPredictionLimit = UpperPredictionLimit;
clone.LowerPredictionLimit = LowerPredictionLimit;
return clone;
}
public override System.Xml.XmlNode GetXmlNode(string name, System.Xml.XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
XmlAttribute minValue = document.CreateAttribute("LowerPredictionLimit");
minValue.Value = XmlConvert.ToString(LowerPredictionLimit);
XmlAttribute maxValue = document.CreateAttribute("UpperPredictionLimit");
maxValue.Value = XmlConvert.ToString(UpperPredictionLimit);
node.Attributes.Append(minValue); node.Attributes.Append(maxValue);
return node;
}
public override void Populate(System.Xml.XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
LowerPredictionLimit = XmlConvert.ToDouble(node.Attributes["LowerPredictionLimit"].Value);
UpperPredictionLimit = XmlConvert.ToDouble(node.Attributes["UpperPredictionLimit"].Value);
}
}
}