#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Windows.Forms; using HeuristicLab.Core; using HeuristicLab.PluginInfrastructure; using HeuristicLab.GP.Interfaces; namespace HeuristicLab.GP { public partial class FunctionTreeView : ViewBase { private IFunctionTree functionTree; public FunctionTreeView() { InitializeComponent(); } public FunctionTreeView(IFunctionTree functionTree) : this() { this.functionTree = functionTree; Refresh(); } protected override void UpdateControls() { funTreeView.Nodes.Clear(); TreeNode rootNode = new TreeNode(); rootNode.Name = functionTree.ToString(); rootNode.Text = functionTree.ToString(); rootNode.Tag = functionTree; treeNodeContextMenu.MenuItems.Clear(); foreach (IFunctionTreeSerializer exporter in ApplicationManager.Manager.GetInstances()) { string result; // register a menu item for the exporter MenuItem item = new MenuItem("Copy to clip-board (" + exporter.Name + ")", MakeExporterDelegate(exporter), Shortcut.None); // try to export the whole tree if (exporter.TryExport(functionTree, out result)) { // if it worked enable the context-menu item item.Enabled = true; } else { item.Enabled = false; } treeNodeContextMenu.MenuItems.Add(item); } rootNode.ContextMenu = treeNodeContextMenu; funTreeView.Nodes.Add(rootNode); foreach (IFunctionTree subTree in functionTree.SubTrees) { CreateTree(rootNode, subTree); } funTreeView.ExpandAll(); } private EventHandler MakeExporterDelegate(IFunctionTreeSerializer exporter) { return delegate(object source, EventArgs args) { TreeNode node = funTreeView.SelectedNode; if (node == null || node.Tag == null) return; Clipboard.SetText(exporter.Export((IFunctionTree)node.Tag)); }; } private void CreateTree(TreeNode rootNode, IFunctionTree functionTree) { TreeNode node = new TreeNode(); node.Name = functionTree.ToString(); node.Text = functionTree.ToString(); node.Tag = functionTree; node.ContextMenu = treeNodeContextMenu; rootNode.Nodes.Add(node); foreach (IFunctionTree subTree in functionTree.SubTrees) { CreateTree(node, subTree); } } private void funTreeView_MouseUp(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { // Select the clicked node funTreeView.SelectedNode = funTreeView.GetNodeAt(e.X, e.Y); } } } }