#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.GP.Interfaces; using System.Xml; namespace HeuristicLab.GP.StructureIdentification { public class ConstantFunctionTree : TerminalTreeNode { public double Value { get; set; } public ConstantFunctionTree(Constant constant) : base(constant) { } protected ConstantFunctionTree(ConstantFunctionTree original) : base(original) { Value = original.Value; } public override bool HasLocalParameters { get { return true; } } public override IOperation CreateShakingOperation(IScope scope) { Scope myVariableScope = new Scope(); scope.AddSubScope(myVariableScope); myVariableScope.AddVariable(CreateValueVariable()); return new AtomicOperation(Function.Manipulator, myVariableScope); } public override IOperation CreateInitOperation(IScope scope) { Scope myVariableScope = new Scope(); scope.AddSubScope(myVariableScope); myVariableScope.AddVariable(CreateValueVariable()); return new AtomicOperation(Function.Initializer, myVariableScope); } public override string ToString() { return SymbolicExpressionExporter.GetName(this); } #region serialization public override object Clone() { return new ConstantFunctionTree(this); } public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) { XmlNode node = document.CreateElement(name); XmlAttribute valueAttr = document.CreateAttribute("Value"); valueAttr.Value = XmlConvert.ToString(Value); node.Attributes.Append(valueAttr); return node; } public override void Populate(XmlNode node, IDictionary restoredObjects) { base.Populate(node, restoredObjects); Value = XmlConvert.ToDouble(node.Attributes["Value"].Value); } #endregion private IVariable CreateValueVariable() { DoubleData data = new DoubleData(Value); data.Changed += (sender, args) => Value = data.Data; var variable = new HeuristicLab.Core.Variable(Constant.VALUE, data); variable.ValueChanged += (sender, args) => Value = ((DoubleData)variable.Value).Data; return variable; } } }