#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Data;
using HeuristicLab.Core;
using System.Xml;
using HeuristicLab.Constraints;
using HeuristicLab.DataAnalysis;
namespace HeuristicLab.Functions {
public class Constant : FunctionBase {
private IVariable value;
public override string Description {
get { return "Returns the value of local variable 'Value'."; }
}
public ConstrainedDoubleData Value {
get {
return (ConstrainedDoubleData)value.Value;
}
}
public Constant()
: base() {
AddVariableInfo(new VariableInfo("Value", "The constant value", typeof(ConstrainedDoubleData), VariableKind.None));
GetVariableInfo("Value").Local = true;
ConstrainedDoubleData valueData = new ConstrainedDoubleData();
// initialize a default range for the contant value
valueData.AddConstraint(new DoubleBoundedConstraint(-20.0, 20.0));
// create the local variable
value = new HeuristicLab.Core.Variable("Value", valueData);
AddLocalVariable(value);
// constant can't have suboperators
AddConstraint(new NumberOfSubOperatorsConstraint(0, 0));
}
public Constant(Constant source, IDictionary clonedObjects)
: base(source, clonedObjects) {
value = GetVariable("Value");
}
public override object Clone(IDictionary clonedObjects) {
Constant clone = new Constant(this, clonedObjects);
clonedObjects.Add(clone.Guid, clone);
return clone;
}
public override void Populate(XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
value = GetVariable("Value");
}
public override double Evaluate(Dataset dataset, int sampleIndex) {
return ((ConstrainedDoubleData)value.Value).Data;
}
public override void Accept(IFunctionVisitor visitor) {
visitor.Visit(this);
}
}
}