1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Text;
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4 |
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5 | namespace Netron.Diagramming.Core.Layout.Force
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6 | {
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7 |
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8 | /// <summary>
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9 | /// Force function that computes the force acting on ForceItems due to a given Spring.
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10 | /// </summary>
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11 | public class SpringForce : AbstractForce
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12 | {
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13 |
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14 | #region Fields
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15 | Random rnd = new Random();
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16 | private static String[] pnames = new String[] { "SpringCoefficient", "DefaultSpringLength" };
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17 | public static float DefaultSpriongCoeff = 1E-4f;
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18 | public static float DefaultMaxSpringCoeff = 1E-3f;
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19 | public static float DefaultMinSpringCoeff = 1E-5f;
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20 | public static float DefaultSpringLength = 50;
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21 | public static float DefaultMinSpringLength = 0;
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22 | public static float DefaultMaxSpringLength = 200;
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23 | public static int SpringCoeff = 0;
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24 | public static int SpringLength = 1;
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25 |
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26 | #endregion
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27 |
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28 | #region Properties
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29 | /// <summary>
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30 | /// Gets a value indicating whether [spring force].
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31 | /// </summary>
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32 | /// <value><c>true</c> if [spring force]; otherwise, <c>false</c>.</value>
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33 | public override bool IsSpringForce
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34 | {
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35 | get
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36 | {
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37 | return true;
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38 | }
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39 | }
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40 | /// <summary>
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41 | /// Gets the parameter names.
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42 | /// </summary>
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43 | /// <value></value>
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44 | /// <returns></returns>
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45 | protected override String[] ParameterNames
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46 | {
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47 | get
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48 | {
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49 | return pnames;
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50 | }
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51 | }
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52 | #endregion
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53 |
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54 | #region Constructor
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55 | /// <summary>
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56 | /// Create a new SpringForce.
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57 | /// </summary>
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58 | /// <param name="springCoeff"> the default spring co-efficient to use. This will be used if the spring's own co-efficient is less than zero..</param>
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59 | /// <param name="defaultLength">the default spring length to use. This will be used if the spring's own length is less than zero.</param>
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60 | public SpringForce(float springCoeff, float defaultLength)
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61 | {
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62 | parms = new float[] { springCoeff, defaultLength };
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63 | minValues = new float[] { DefaultMinSpringCoeff, DefaultMinSpringLength };
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64 | maxValues = new float[] { DefaultMaxSpringCoeff, DefaultMaxSpringLength };
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65 | }
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66 |
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67 | /// <summary>
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68 | /// Constructs a new SpringForce instance with default parameters.
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69 | /// </summary>
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70 | public SpringForce()
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71 | : this(DefaultSpriongCoeff, DefaultSpringLength)
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72 | {
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73 | }
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74 | #endregion
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75 |
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76 | #region Methdos
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77 | /// <summary>
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78 | /// Gets the force.
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79 | /// </summary>
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80 | /// <param name="s">The s.</param>
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81 | public override void GetForce(Spring s)
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82 | {
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83 | ForceItem item1 = s.Item1;
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84 | ForceItem item2 = s.Item2;
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85 | float length = (s.Length < 0 ? parms[SpringLength] : s.Length);
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86 | float x1 = item1.Location[0], y1 = item1.Location[1];
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87 | float x2 = item2.Location[0], y2 = item2.Location[1];
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88 | float dx = x2 - x1, dy = y2 - y1;
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89 | float r = (float)Math.Sqrt(dx * dx + dy * dy);
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90 | if (r == 0.0)
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91 | {
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92 | dx = ((float)rnd.NextDouble() - 0.5f) / 50.0f;
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93 | dy = ((float)rnd.NextDouble() - 0.5f) / 50.0f;
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94 | r = (float)Math.Sqrt(dx * dx + dy * dy);
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95 | }
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96 | float d = r - length;
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97 | float coeff = (s.Coeff < 0 ? parms[SpringCoeff] : s.Coeff) * d / r;
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98 | item1.Force[0] += coeff * dx;
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99 | item1.Force[1] += coeff * dy;
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100 | item2.Force[0] += -coeff * dx;
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101 | item2.Force[1] += -coeff * dy;
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102 | }
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103 |
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104 | #endregion
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105 |
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106 | }
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107 | }
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