#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Core; using HeuristicLab.Data; namespace HeuristicLab.Evolutionary { /// /// Joins all sub sub scopes of a specified scope, reduces the number of sub /// scopes by 1 and uniformly partitions the sub sub scopes again, maintaining the order. /// public class SASEGASAReunificator : OperatorBase { /// public override string Description { get { return @"TODO\r\nOperator description still missing ..."; } } /// /// Joins all sub sub scopes of the given , reduces the number of sub /// scopes by 1 and uniformly partitions the sub sub scopes again, maintaining the order. /// /// Thrown when only 0 or 1 sub scope is available. /// The current scope whose sub scopes to reduce. /// null. public override IOperation Apply(IScope scope) { int subScopes = scope.SubScopes.Count; if (subScopes <= 1) throw new InvalidOperationException("SASEGASA reunification requires 2 or more sub-scopes"); // get all sub-sub-scopes IList subSubScopes = new List(); for (int i = 0; i < scope.SubScopes.Count; i++) { while (scope.SubScopes[i].SubScopes.Count > 0) { subSubScopes.Add(scope.SubScopes[i].SubScopes[0]); scope.SubScopes[i].RemoveSubScope(scope.SubScopes[i].SubScopes[0]); } } // reduce number of sub-scopes by 1 and partition sub-sub-scopes again scope.RemoveSubScope(scope.SubScopes[scope.SubScopes.Count - 1]); subScopes--; int subSubScopesCount = subSubScopes.Count / subScopes; for (int i = 0; i < subScopes; i++) { for (int j = 0; j < subSubScopesCount; j++) { scope.SubScopes[i].AddSubScope(subSubScopes[0]); subSubScopes.RemoveAt(0); } } // add remaining sub-sub-scopes to last sub-scope while (subSubScopes.Count > 0) { scope.SubScopes[scope.SubScopes.Count - 1].AddSubScope(subSubScopes[0]); subSubScopes.RemoveAt(0); } return null; } } }