#region License Information
/* HeuristicLab
* Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding {
[StorableClass]
[Item("Symbol", "Represents a symbol in a symbolic function tree.")]
public abstract class Symbol : NamedItem, ISymbol {
#region Properties
[Storable]
private double initialFrequency;
public double InitialFrequency {
get { return initialFrequency; }
set {
if (value < 0.0) throw new ArgumentException("InitialFrequency must be positive");
if (value != initialFrequency) {
initialFrequency = value;
OnChanged(EventArgs.Empty);
}
}
}
[Storable(DefaultValue = true)]
private bool enabled;
public virtual bool Enabled {
get { return enabled; }
set {
if (value != enabled) {
enabled = value;
OnChanged(EventArgs.Empty);
}
}
}
[Storable(DefaultValue = false)]
private bool @fixed;
public bool Fixed {
get { return @fixed; }
set {
if (value != @fixed) {
@fixed = value;
OnChanged(EventArgs.Empty);
}
}
}
public override bool CanChangeName {
get { return !(this is IReadOnlySymbol); }
}
public override bool CanChangeDescription {
get { return false; }
}
public abstract int MinimumArity { get; }
public abstract int MaximumArity { get; }
#endregion
[StorableConstructor]
protected Symbol(bool deserializing) : base(deserializing) { }
protected Symbol(Symbol original, Cloner cloner)
: base(original, cloner) {
initialFrequency = original.initialFrequency;
enabled = original.enabled;
@fixed = original.@fixed;
}
protected Symbol(string name, string description)
: base(name, description) {
initialFrequency = 1.0;
enabled = true;
@fixed = false;
}
[StorableHook(HookType.AfterDeserialization)]
private void AfterDeserialization() {
// BackwardsCompatibility3.3
#region Backwards compatible code, remove with 3.4
if (initialFrequency.IsAlmost(0.0) && !(this is GroupSymbol)) enabled = false;
#endregion
}
public virtual ISymbolicExpressionTreeNode CreateTreeNode() {
return new SymbolicExpressionTreeNode(this);
}
public virtual IEnumerable Flatten() {
yield return this;
}
public event EventHandler Changed;
protected virtual void OnChanged(EventArgs e) {
EventHandler handlers = Changed;
if (handlers != null)
handlers(this, e);
}
}
}