#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.ScheduleEncoding.PermutationWithRepetition { [Item("PermutationWithRepetitionRandomCreator", "Creates PWR-individuals at random.")] [StorableClass] public class PWRRandomCreator : ScheduleCreator, IStochasticOperator { public ILookupParameter RandomParameter { get { return (LookupParameter)Parameters["Random"]; } } public IValueLookupParameter JobsParameter { get { return (IValueLookupParameter)Parameters["Jobs"]; } } public IValueLookupParameter ResourcesParameter { get { return (IValueLookupParameter)Parameters["Resources"]; } } [StorableConstructor] protected PWRRandomCreator(bool deserializing) : base(deserializing) { } protected PWRRandomCreator(PWRRandomCreator original, Cloner cloner) : base(original, cloner) { } public PWRRandomCreator() : base() { Parameters.Add(new LookupParameter("Random", "The pseudo random number generator.")); Parameters.Add(new ValueLookupParameter("Jobs", "The number of jobs handled in this problem instance.")); Parameters.Add(new ValueLookupParameter("Resources", "The number of resources used in this problem instance.")); ScheduleEncodingParameter.ActualName = "PermutationWithRepetition"; } public override IDeepCloneable Clone(Cloner cloner) { return new PWRRandomCreator(this, cloner); } public static PWREncoding Apply(int jobs, int resources, IRandom random) { return new PWREncoding(jobs, resources, random); } protected override IScheduleEncoding CreateSolution() { return Apply(JobsParameter.ActualValue.Value, ResourcesParameter.ActualValue.Value, RandomParameter.ActualValue); } } }