#region License Information /* HeuristicLab * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.RealVectorEncoding { [Item("Swarm Updater", "Updates personal best point and quality as well as global best point and quality.")] [StorableClass] public sealed class RealVectorSwarmUpdater : SingleSuccessorOperator, IRealVectorSwarmUpdater { public override bool CanChangeName { get { return false; } } #region Parameter properties public IScopeTreeLookupParameter QualityParameter { get { return (IScopeTreeLookupParameter)Parameters["Quality"]; } } public IScopeTreeLookupParameter PersonalBestQualityParameter { get { return (IScopeTreeLookupParameter)Parameters["PersonalBestQuality"]; } } public IScopeTreeLookupParameter NeighborsBestQualityParameter { get { return (IScopeTreeLookupParameter)Parameters["NeighborsBestQuality"]; } } public IScopeTreeLookupParameter RealVectorParameter { get { return (IScopeTreeLookupParameter)Parameters["RealVector"]; } } public IScopeTreeLookupParameter PersonalBestParameter { get { return (IScopeTreeLookupParameter)Parameters["PersonalBest"]; } } public IScopeTreeLookupParameter NeighborsBestParameter { get { return (IScopeTreeLookupParameter)Parameters["NeighborsBest"]; } } public IValueLookupParameter MaximizationParameter { get { return (IValueLookupParameter)Parameters["Maximization"]; } } public ILookupParameter BestQualityParameter { get { return (ILookupParameter)Parameters["BestQuality"]; } } public ILookupParameter BestPointParameter { get { return (ILookupParameter)Parameters["BestPoint"]; } } public IScopeTreeLookupParameter NeighborsParameter { get { return (IScopeTreeLookupParameter)Parameters["Neighbors"]; } } #endregion #region Parameter values private DoubleValue BestQuality { get { return BestQualityParameter.ActualValue; } } private RealVector BestPoint { get { return BestPointParameter.ActualValue; } set { BestPointParameter.ActualValue = value; } } private ItemArray Quality { get { return QualityParameter.ActualValue; } } private ItemArray PersonalBestQuality { get { return PersonalBestQualityParameter.ActualValue; } } private ItemArray NeighborsBestQuality { get { return NeighborsBestQualityParameter.ActualValue; } } private ItemArray RealVector { get { return RealVectorParameter.ActualValue; } } private ItemArray PersonalBest { get { return PersonalBestParameter.ActualValue; } set { PersonalBestParameter.ActualValue = value; } } private ItemArray NeighborsBest { get { return NeighborsBestParameter.ActualValue; } set { NeighborsBestParameter.ActualValue = value; } } private bool Maximization { get { return MaximizationParameter.ActualValue.Value; } } private ItemArray Neighbors { get { return NeighborsParameter.ActualValue; } } #endregion #region Construction & Cloning [StorableConstructor] private RealVectorSwarmUpdater(bool deserializing) : base(deserializing) { } private RealVectorSwarmUpdater(RealVectorSwarmUpdater original, Cloner cloner) : base(original, cloner) { } public RealVectorSwarmUpdater() : base() { Parameters.Add(new LookupParameter("BestQuality", "Overall best quality.")); Parameters.Add(new LookupParameter("BestPoint", "Global best particle position")); Parameters.Add(new ScopeTreeLookupParameter("Quality", "Particle's quality")); Parameters.Add(new ScopeTreeLookupParameter("PersonalBestQuality", "Particle's personal best quality")); Parameters.Add(new ScopeTreeLookupParameter("NeighborsBestQuality", "Global best particle quality")); Parameters.Add(new ScopeTreeLookupParameter("RealVector", "Particle's position")); Parameters.Add(new ScopeTreeLookupParameter("PersonalBest", "Particle's personal best position")); Parameters.Add(new ScopeTreeLookupParameter("NeighborsBest", "Neighborhood (or global in case of totally connected neighborhood) best particle position")); Parameters.Add(new ScopeTreeLookupParameter("Neighbors", "The list of neighbors for each particle.")); Parameters.Add(new ValueLookupParameter("Maximization", "True if the problem is a maximization problem, otherwise false.")); } public override IDeepCloneable Clone(Cloner cloner) { return new RealVectorSwarmUpdater(this, cloner); } #endregion public override IOperation Apply() { InitializeBestPoint(); UpdateSwarm(); UpdateNeighbors(); UpdateVelocityBounds(); return base.Apply(); } private void InitializeBestPoint() { if (BestQuality == null) BestQualityParameter.ActualValue = new DoubleValue(); BestQuality.Value = Maximization ? Quality.Max(v => v.Value) : Quality.Min(v => v.Value); int bestIndex = Quality.FindIndex(v => v.Value == BestQuality.Value); BestPoint = (RealVector)RealVector[bestIndex].Clone(); } private void UpdateNeighbors() { if (Neighbors != null & Neighbors.Length > 0) { if (this.NeighborsBest == null || NeighborsBest.Length != Neighbors.Length) NeighborsBest = new ItemArray(Neighbors.Length); for (int n = 0; n < Neighbors.Length; n++) { var pairs = Quality.Zip(RealVector, (q, p) => new { Quality = q, Point = p }) .Where((p, i) => i == n || Neighbors[n].Contains(i)); NeighborsBest[n] = Maximization ? pairs.OrderByDescending(p => p.Quality.Value).First().Point : pairs.OrderBy(p => p.Quality.Value).First().Point; } NeighborsBestParameter.ActualValue = NeighborsBest; } } private void UpdateVelocityBounds() { // ToDo: Add code } private void UpdateSwarm() { if (PersonalBestQuality.Length == 0) { ItemArray personalBestQualities = new ItemArray(RealVector.Length); for (int i = 0; i < RealVector.Length; i++) { if (Maximization) { personalBestQualities[i] = new DoubleValue(double.MinValue); } else { personalBestQualities[i] = new DoubleValue(double.MaxValue); } } PersonalBestQualityParameter.ActualValue = personalBestQualities; } if (NeighborsBestQuality.Length == 0) { if (NeighborsParameter != null && Neighbors.Length > 0) { ItemArray neighborsBestQualities = new ItemArray(RealVector.Length); for (int i = 0; i < RealVector.Length; i++) { if (Maximization) { neighborsBestQualities[i] = new DoubleValue(double.MinValue); } else { neighborsBestQualities[i] = new DoubleValue(double.MaxValue); } } NeighborsBestQualityParameter.ActualValue = neighborsBestQualities; } } ItemArray neighborsBest = new ItemArray(RealVector.Length); for (int i = 0; i < RealVector.Length; i++) { if (Maximization && Quality[i].Value > PersonalBestQuality[i].Value || !Maximization && Quality[i].Value < PersonalBestQuality[i].Value) { PersonalBestQuality[i].Value = Quality[i].Value; PersonalBest[i] = RealVector[i]; if (Maximization && PersonalBestQuality[i].Value > NeighborsBestQuality[i].Value || !Maximization && PersonalBestQuality[i].Value < NeighborsBestQuality[i].Value) { NeighborsBestQuality[i].Value = PersonalBestQuality[i].Value; neighborsBest[i] = PersonalBest[i]; } } } if (NeighborsParameter != null && Neighbors.Length > 0) { NeighborsBestParameter.ActualValue = neighborsBest; } } } }